Changelog 2016.1: Difference between revisions
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Red Leader (talk | contribs) (Add environment fx module and some new Nasal functions. The Nasal functions may not be necessary, but they can be left here for now.) |
Red Leader (talk | contribs) (The environment sound effects module has been removed (http://sourceforge.net/p/flightgear/flightgear/ci/0cd38c8be4f03dff565ffe1351e29d3a23c99a3b/)) |
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=== Major enhancements in this release === | === Major enhancements in this release === | ||
'''Core''' | '''Core''' | ||
'''Aircraft Modeling''' | '''Aircraft Modeling''' | ||
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'''Nasal Scripting''' | '''Nasal Scripting''' | ||
* <code>createViaTo()</code> {{flightgear commit|caead6|t=added}} | * <code>createViaTo()</code> {{flightgear commit|caead6|t=added}} | ||
* <code>createDiscontinuity()</code> {{flightgear commit|caead6|t=added}} | * <code>createDiscontinuity()</code> {{flightgear commit|caead6|t=added}} |
Revision as of 14:39, 3 January 2016
This changelog is a draft.
This changelog is currently being written for the FlightGear v3.8 release. Feel free to help! If you are aware of any FlightGear related changes, please add them to the changelog. |
Major enhancements in this release
Core
Aircraft Modeling
JSBSim
Atmospheric Light Scattering
- Lightning effects have been added to FlightGear
Environment Rendering
Performance
- Improvements: Many users report better frame rates.
Misc/Uncategorized
Usability
Internationalization
Scenery
- Gsagostinho and Thorsten have worked together to create runway skid marks.
- Gsagostinho has worked hard on regional textures.
Canvas System
Nasal Scripting
Documentation
Highlighted new and improved aircraft
Other
Bug fixes
- See our bugtracker for a list, albeit incomplete, of the bugs fixed in this release.