Category:Scenery enhancement: Difference between revisions

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* [[TerraGear_GUI]]: GUI to use Terragear toolchain. Installation and usage.
* [[TerraGear_GUI]]: GUI to use Terragear toolchain. Installation and usage.


===== Technical concepts and experimental generation tools ====
==== Technical concepts and experimental generation tools ====
* [[TerraGear support for transition polygons]]: Explanation of the new technique used for landclasses transitions in Terragear (for developers).
* [[TerraGear support for transition polygons]]: Explanation of the new technique used for landclasses transitions in Terragear (for developers).
* [[TerraGear texmapped line data]]: About newconstruct, allowing to automatically mapping textures folliwing the line of roads, rivers and railways.
* [[TerraGear texmapped line data]]: About newconstruct, allowing to automatically mapping textures folliwing the line of roads, rivers and railways.

Revision as of 22:35, 9 August 2012

Pages in this category still are at the bottom of the page

Description of the content of the articles by categories

This part is probably temporary, to help reorganize documents about scenery enhancement. If you add Feel free to add the description of your page.

General scenery

  • Next Generation Scenery: Brainstorm page about possible feature/enhancements in scenery (terrain, textures, LOD of the objects, etc...) and links to mailing list discussions and related projects & efforts.
  • Tile Index Scheme: How work the scenery tile system and calculate the tile index.
  • World Custom Scenery Project: (october, 16 2008 stub) Tools used for the World Custom Scenery Project.


Terrain

Terrain building tools

  • Terragear: Building/installing Terragear ([[Es/TerraGear[spanish 3 lines translation]])
  • TerraGear_Documentation: Description of Terragear toolchain, tool by tool.
  • TerraGear_GUI: GUI to use Terragear toolchain. Installation and usage.

Technical concepts and experimental generation tools

Terrain databases

Airport

Airport signs

  • Blender Ground Signs Tutorial: Creating airport signs and adding them on the airport using Blender.
  • Signs: Description of common airport signs and stg file signs syntax for adding them.

Heliport/helipad

Airport design tools

  • WorldEditor: State of the art X-plane apt.dat 850 format and better airport creation tool.
  • TaxiDraw: Free taxiway editor for FlightGear and previously x-plane (Deprecated, use WorldEditor now)
  • AirportEditor: Java-based AI ground network editor for FlightGear
  • FGSignMaker: is a (X)HTML/JavaScript-based (a.k.a. web-based) tool to generate taxiway sign

Stubs

This articles are stubs, not modified since long time and should probaby be dispatched, if there are really interesting informations ? :

  • Howto:Airport modeling: Stub (30 november 2010, marked as merget to Howto: Make an airport in april 2012) giving some simple tips about aiport modeling. Is it usefull ? Could be dispatched in relevent pages or replaced by a main page with existing articles as subsection)
  • Howto:Step-by-step_Scenery: Stub (january 29, 2012), some tips about creation, should
  • Howto:Make an airport: little page with link to some relevant pages and good structure, could be a used as base for main guideline ?

Models

Creating or enhancing models

Textures
Importing


Populating scenery models

Howto:Place_3D_objects_with_the_UFO: Using the UFO flightgear airplane to interactivly place existing models in scenery (french full translation)

  • Howto:Add details to your airport: Placing objects in airport (same than in other place), but with more airport specific signs placements (The goal was airport builiding, but there is lot of details about general object placement and can be used to understand how to place models elsewhere)).

Subcategories

This category has the following 8 subcategories, out of 8 total.

A

C

O

Q

S

Pages in category "Scenery enhancement"

The following 79 pages are in this category, out of 79 total.

Media in category "Scenery enhancement"

The following 16 files are in this category, out of 16 total.