Canvas Element: Difference between revisions
Jump to navigation
Jump to search
m (fix sp) |
m (Use Nasal highlighter) |
||
Line 13: | Line 13: | ||
Change order in which elements are drawn. Elements with higher ''z-index'' are drawn later and cover allready drawn elements on overlapping parts. | Change order in which elements are drawn. Elements with higher ''z-index'' are drawn later and cover allready drawn elements on overlapping parts. | ||
<syntaxhighlight lang=" | <syntaxhighlight lang="nasal"> | ||
# Draw before all elements (if no z-index of the other elements is lower than zero) | # Draw before all elements (if no z-index of the other elements is lower than zero) | ||
el.set("z-index", -1); | el.set("z-index", -1); |
Revision as of 21:05, 10 November 2013
The FlightGear forum has a subforum related to: Canvas |
A handful of rendering primitives are available to draw on a canvas. Properties (see Property Tree for general information on FlightGear's property system) are used to control the appearance and behaviour of such Elements.
Properties
z-index
- Format: <number> (Integer)
- Default: 0
Change order in which elements are drawn. Elements with higher z-index are drawn later and cover allready drawn elements on overlapping parts.
# Draw before all elements (if no z-index of the other elements is lower than zero)
el.set("z-index", -1);
# Ensure el2 is drawn before/below el1
el1.set("z-index", 51);
el2.set("z-index", 50);