Canvas Draw: Difference between revisions

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https://sourceforge.net/p/fgspaceshuttledev/code/ci/development/tree/Nasal/canvas_draw.nas→‎Status
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== Status ==
== Status ==
By now, Thorsten created a library of procedural commands which allows you to e.g.
By now, Thorsten created a [https://sourceforge.net/p/fgspaceshuttledev/code/ci/development/tree/Nasal/canvas_draw.nas library of procedural commands] which allows you to e.g.
draw a HUD with a minimal set of commands and re-draw it with a different
draw a HUD with a minimal set of commands and re-draw it with a different
design if you find it doesn't match reality runtime - something which SVG
design if you find it doesn't match reality runtime - something which SVG