Building FlightGear - Debian: Difference between revisions
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*libboost1.35-dev for Etch available on backports.org! | *libboost1.35-dev for Etch available on backports.org! | ||
During installation packages ''simgear-dev'' and ''openscenegraph-dev'' must not be installed. They can safely be re-installed after compilation. | During installation packages ''simgear-dev'' and ''openscenegraph-dev'' *must not* be installed. They can safely be re-installed after compilation. | ||
==== Add backports.org repository ==== | ==== Add backports.org repository ==== | ||
(only needed on Etch) | (only needed on Etch) |
Revision as of 22:38, 16 May 2009
HowTo build on Debian checklist
HowTo build FG-CVS (and also 1.9.1) on Etch and Lenny.
Eine deutsche Version dieses HowTos findet man im http://wiki.debianforum.de/FlightgearOnEtch.
If you don't want to make your hands dirty, have a look at this: http://wiki.flightgear.org/index.php/Scripted_Compilation_on_Linux_Debian/Ubuntu
Requirements and Preparations
You need an OpenGL capable graphics including a proper installed driver.
Also a bunch of packages (and some of their dependencies) are required:
- gcc, g++, make, automake1.9
- mawk (or gawk)
- cmake min. version 2.6.0-5, for Etch available on backports.org!
- cvs, subversion
- freeglut3-dev, libgl1-mesa-dev, libxrandr-dev
- libxi-dev, libxmu-dev, libxext-dev
- libopenal-dev, libalut-dev
- libjpeg62-dev, libtiff4-dev, zlib1g-dev
- libboost1.35-dev for Etch available on backports.org!
During installation packages simgear-dev and openscenegraph-dev *must not* be installed. They can safely be re-installed after compilation.
Add backports.org repository
(only needed on Etch)
hardcore: add this line to /etc/apt/sources.list:
deb http://ftp.de.debian.org/backports.org/ etch-backports main contrib
Synaptic:
Binaries (deb) Address: http://ftp.de.debian.org/backports.org/ Distribution: etch-backports Section(s): main contrib
More mirrors can be found on: http://www.backports.org/debian/README.mirrors.html
Fetch the Sources
plib
No need to fetch it by CVS because there was no update for a long time...
http://plib.sourceforge.net/dist/plib-1.8.5.tar.gz
http://plib.sourceforge.net/download.html
OpenSceneGraph
For CVS one may use the latest developer release (for FG 1.9.1 OSG 2.7.8 is known to work):
http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases
or fetch it via SVN:
svn checkout http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk OpenSceneGraph
SimGear
1.9.1: ftp://ftp.simgear.org/pub/simgear/Source/SimGear-1.9.1.tar.gz
or CVS:
cvs -d :pserver:cvsguest@cvs.simgear.org:/var/cvs/SimGear-0.3 login #CVS passwd: guest cvs -d :pserver:cvsguest@cvs.simgear.org:/var/cvs/SimGear-0.3 co source
FlightGear source
1.9.1: http://www.very-clever.com/download/flightgear/Source/
or CVS:
cvs -d :pserver:cvsguest@cvs.flightgear.org:/var/cvs/FlightGear-0.9 login #CVS passwd: guest cvs -d :pserver:cvsguest@cvs.flightgear.org:/var/cvs/FlightGear-0.9 co source
FlightGear data
1.9.1: http://www.very-clever.com/download/flightgear/Shared/FlightGear-data-1.9.0.tar.bz2
or CVS:
cvs -d :pserver:cvsguest@cvs.flightgear.org:/var/cvs/FlightGear-0.9 co data
While data (CVS: ~ 2 GB / 1.9.1: 230 MB) gets downloaded we have plenty of time to...
Build and install
Because we are going to install versions different to the ones in the repositries it is hardly recommended to install FG-CVS in a place independet to the base system such as /usr/local/fg-cvs, /opt/fg-cvs or in a subdirectory of your $HOME. I suggest to make this directory writeable by the user that there is no need to become root for the 'make install' commands. I'll use $prefix as a placeholder for this, so in the following instructions one have to replace it by the local path.
Subsequent the commands to build each source. Execute them in the according source directory, except for OSG.
plib
./configure --prefix=$prefix make make install
OpenSceneGraph
Here you'll encounter another placeholder $osgsrcdir which has to be replaced by path of the OSG source directory. This is because cmake demands a build directory separate to its source directory. So 'mkdir' one and 'cd' into it.
cmake -D CMAKE_BUILD_TYPE="Release" -D CMAKE_CXX_FLAGS="-O3" -D CMAKE_C_FLAGS="-O3" \ -D CMAKE_INSTALL_PREFIX:PATH="$prefix" $osgsrcdir make make install
export LD_LIBRARY_PATH=$prefix/lib:$LD_LIBRARY_PATH
SimGear
./autogen.sh ./configure --prefix=$prefix --with-jpeg-factory make make install
FlightGear
./autogen.sh ./configure --prefix=$prefix make make install
Trial run:
export LD_LIBRARY_PATH=$prefix/lib:$LD_LIBRARY_PATH $prefix/bin/fgfs --fg-root=/path/to/data
fgrun
To build fgrun some more packages are required:
- libfltk1.1-dev
- fluid
Fetch the source:
svn co http://fgrun.svn.sourceforge.net/svnroot/fgrun/trunk fgrun
Build it:
$prefix like above
./autogen.sh ./configure --prefix=$prefix make make install