Boeing 747-400
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This article describes content/features that may not yet be available in the latest stable version of FlightGear (2020.3). You may need to install some extra components, use the latest development (Git) version or even rebuild FlightGear from source, possibly from a custom topic branch using special build settings: .This feature is scheduled for FlightGear (unknown). If you'd like to learn more about getting your own ideas into FlightGear, check out Implementing new features for FlightGear. |
Exterior view of a KLM 747-400 | |
Type | Airliner |
---|---|
Author(s) | Gijs de Rooy, Jentron (some FDM), Syd Adams (displays) |
FDM | JSBSim |
--aircraft= | 747-400 |
Status | Beta |
Download |
The Boeing 747-400, is the most recent version of the Boeing 747 in service. The -400 series is the best selling and the most advanced model of the 747 family.
The 747-400 is being replaced by the Boeing 747-8i, expected to enter service in 2010.
Aircraft help
See Boeing 747-400 Tutorial for the main article about this subject. |
Ctrl + b | Speedbrakes |
Delete | Thrust reversers |
B | Parking brake |
Startup
- Press the continuous ignition switch on the overhead panel.
- Pull the start select switch for engine #4.
- Set the cutoff switch on the pedestal to RUN.
- Now repeat step 2 and 3 for engines #1, #2 and #3.
Takeoff
- Set flaps to 20, it will take a minute to extend, so you'd better do this during taxi.
- Smoothly apply full throttle.
- Push the stick slightly forward until atleast 80 kts.
- Around 160 kts, slowly pull the stick back to rotate. Rotate toward 15° pitch attitude.
- The plane should takeoff around 180 kts.
- Retract gear as soon as the aircraft is climbing with atleast 500 ft per minute.
Landing
- At glideslope alive:
- Gear down.
- Set flaps to 20.
- At glideslope capture:
- Set flaps to 25 or 30.
Landing roll
- Close all thrust levers.
- Set speedbrakes to UP.
Shutdown
- Set all fuel cutoff switches to OFF.
- Turn continuous ignition OFF.
Development status/Issues/Todo
As of 24 May 2009 a beta version is available at www.flightgear.nl.tp. The author would happily receive your comments.
- Sounds
- FDM refinements
Systems
- Fuel
- Hydraulics
- Electrical
Outside:
- Fuselage lighting.
- Details like pivot tubes and air inlets.
- Main gear textures.
Inside:
- Cabin.
Flightdeck:
- More (realistic) textures.
- More instruments and knobs/switches.
DualControl
- Splitting panels and instruments between both pilots, so you can simulate a real flightdeck crew.
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