Howto:Work with AC3D files in Blender: Difference between revisions

→‎Blender versions 2.63 and later: Removed tesselation, as it is no longer done.
(Finish cleanup)
(→‎Blender versions 2.63 and later: Removed tesselation, as it is no longer done.)
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* Before you export a model with this addon, make sure that you set the UV map and texture inside the material, not just inside the UV editor.  See the video tutorial [https://www.youtube.com/watch?v=URMjoFSm5pk here].
* Before you export a model with this addon, make sure that you set the UV map and texture inside the material, not just inside the UV editor.  See the video tutorial [https://www.youtube.com/watch?v=URMjoFSm5pk here].
* Inside Blender when you want to see the textures, be sure to set the shader to GLSL (or for 2.7 just set view mode to materials).
* Inside Blender when you want to see the textures, be sure to set the shader to GLSL (or for 2.7 just set view mode to materials).
* When exporting/importing, this addon will {{Wikipedia|tessellate}} the meshes into quads/triangles.


You can report bugs with the addon [https://github.com/majic79/Blender-AC3D/issues here], but please include problematic .ac/.blend files.
You can report bugs with the addon [https://github.com/majic79/Blender-AC3D/issues here], but please include problematic .ac/.blend files.
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