Howto:Work with AC3D files in Blender: Difference between revisions

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→‎Majic79 addon: Updated version tested to.
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Current maintainer: [[User:Necolatis]]
Current maintainer: [[User:Necolatis]]


Tested with Blender version 2.63 to 2.76
Tested with Blender version 2.63 to 2.78a


'''Notes:'''
'''Notes:'''
* Before you export a model with this addon, make sure that you set the UV map and texture inside the material, not just inside the UV editor.  See the video tutorial [https://www.youtube.com/watch?v=URMjoFSm5pk here].
* Before you export a model with this addon, make sure that you set the UV map and texture inside the material, not just inside the UV editor.  See the video tutorial [https://www.youtube.com/watch?v=URMjoFSm5pk here].
* Inside Blender when you want to see the textures, be sure to set the shader to GLSL (or for 2.7 just set view mode to materials). Alternatively set textured solid in solid view.
* Inside Blender when you want to see the textures, be sure to set the shader to GLSL (or for 2.7+ just set view mode to materials). Alternatively set textured solid in solid view.
* To see textured surfaces as they will be shown in Flightgear, go into the material texture and set the blend type to "Multiply" instead of the default "Mix" (the importer will also do this automatically). An example plane that will look very different if this is not done is the FGAddon aircraft ASK-13, notice the wingtips.
* To see textured surfaces as they will be shown in Flightgear, go into the material texture and set the blend type to "Multiply" instead of the default "Mix" (the importer will also do this automatically). An example plane that will look very different if this is not done is the FGAddon aircraft ASK-13, notice the wingtips.
* If you wonder where to put the scripts you could open blender's user preferences (''CTRL ALT U'', or ''File->User Preferences'') tick e.g. Import/Export and extent the informations concerning an existing script. Usually this throws the path. For Ubuntu 14.04LTS/Blender 2.79b e.g. it's: ''/usr/share/blender/scripts/addons/''.
* If you wonder where to put the scripts you could open blender's user preferences (''CTRL ALT U'', or ''File->User Preferences'') tick e.g. Import/Export and extent the informations concerning an existing script. Usually this throws the path. For Ubuntu 14.04LTS/Blender 2.79b e.g. it's: ''/usr/share/blender/scripts/addons/''.
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