Blender
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Blender is a open source 3D content creation suite available for all major operating systems under the GNU General Public License and available for free. [1] Many FlightGear developers use Blender, and there are a lot of articles on the FlightGear Wiki about using it.
Note: An importer/exporter for FlightGear's most common 3D format (AC3D, .ac) is only included in Blender version 2.49b or older. For later versions you have to install it manually:
- Forum thread
- AC3D Blender plugin: Stable version (Github)
- AC3D Blender plugin: Experimental version for Blender svn version (Github)
Related content
- Howto: Add smooth ("Ambient Occlusion") shadows in Blender
- Howto: Modeling Ground Signs with Blender
- Aircraft modeling tutorial (flightgear-specific)
- by Helijah: Breguet Br-761 "Deux ponts"
- Aircraft modeling tutorial (non-flightgear-specific)
- by Kevin Jongen: Nieuport 11 and additional discussion
- by Samo: Policarpov I-15 Chato
- by Witold Jaworski: E-book "Virtual Modeling" on P-40B. With over 3600 pictures and 1112 pages. Currently only in Polish (no English). But you can try machine translation plus the use of many pictures :-)
- Aircraft modeling video tutorial
- How to model Me163 Komet (Blender 2.64): youtube
- How to model an airliner (Blender 2.5): youtube
- Blender 2.5 Tutorial- Introduction to Modeling in Blender: youtube
- Blender 2.59 Airplane Modeling Timelapse youtube
- Modeling an X-Wing in Blender 3D (Blender 2.4): youtube
- Blender 2.49b Reference Image Setup for Modeling workflow. youtube (Setting up the reference images as textured flat objects visible not only in orthographic views)
- GMax2AC
- Illuminate faces
- Make a helicopter
- Model Import and Export
- Modeling - FAQ
- Modeling - Getting Started
- Modeling - SketchUp
- Normals and Transparency Tutorial
- SketchUp to AC3D exporter
External links
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