Blender: Difference between revisions
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*[[Howto: Add smooth ("Ambient Occlusion") shadows in Blender]] | *[[Howto: Add smooth ("Ambient Occlusion") shadows in Blender]] | ||
*[[Blender Ground Signs Tutorial]] | *[[Blender Ground Signs Tutorial]] | ||
*Aircraft modeling tutorial by Helijah (flightgear-specific) | |||
** [[http://helijah.free.fr/flightgear/Creation/Creation-fr.htm In French]] | |||
** [[http://babelfish.yahoo.com/translate_url?doit=done&tt=url&intl=1&fr=bf-home&trurl=http%3A%2F%2Fhelijah.free.fr%2Fflightgear%2FCreation%2FCreation-fr.htm&lp=fr_en&btnTrUrl=Translate In English (machine translation)]] | |||
===Also related to modeling and Blender=== | ===Also related to modeling and Blender=== |
Revision as of 15:49, 26 October 2008
Blender is a open source 3D content creation suite available for all major operating systems under the GNU General Public License and available for free. [1] Many FlightGear developers use Blender, and there are a lot of articles on the FlightGear Wiki about using it.
Related content
- Howto: Add smooth ("Ambient Occlusion") shadows in Blender
- Blender Ground Signs Tutorial
- Aircraft modeling tutorial by Helijah (flightgear-specific)
- GMax2AC
- Illuminate faces
- Make a helicopter
- Model Import and Export
- Modeling - FAQ
- Modeling - Getting Started
- Modeling - SketchUp
- Normals and Transparency Tutorial
- SketchUp to AC3D exporter
External links
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