Blender: Difference between revisions

From FlightGear wiki
Jump to navigation Jump to search
(Removed links pointing to old unmaintained Blender AC3D scripts and added a clear text line pointing to the dedicated Blender_AC3D_import_and_export wiki page)
Line 24: Line 24:


=== Also related to modeling and Blender ===
=== Also related to modeling and Blender ===
* [[GMax2AC]]
* [[Modeling - Getting Started]]
* [[Modeling - FAQ]]
* [[Model Import and Export]]
* [[Normals and Transparency Tutorial]]
* [[Howto: Illuminate faces|Illuminate faces]]
* [[Howto: Illuminate faces|Illuminate faces]]
* [[Howto: Make a helicopter|Make a helicopter]]
* [[Howto: Make a helicopter|Make a helicopter]]
* [[Model Import and Export]]
* [[Modeling - FAQ]]
* [[Modeling - Getting Started]]
* [[Modeling - SketchUp]]
* [[Modeling - SketchUp]]
* [[Normals and Transparency Tutorial]]
* [[SketchUp to AC3D exporter]]
* [[SketchUp to AC3D exporter]]
* [[GMax2AC]]


== External links ==
== External links ==

Revision as of 04:44, 25 July 2020

Blender is a open source 3D content creation suite available for all major operating systems under the GNU General Public License and available for free. [1] Many FlightGear developers use Blender, and there are a lot of articles on the FlightGear Wiki about using it.

Note: An importer/exporter for FlightGear's most common 3D format (AC3D, .ac) is only included in Blender version 2.49b or older. For later versions you have to install it manually. See the dedicated Blender AC3D import and export wiki page for more information.

Related content

Blender related articles

Also related to modeling and Blender

External links