Bindings: Difference between revisions
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'''Bindings''' define what happens when a user: | '''Bindings''' define what happens when a user: | ||
* [[Howto: | * [[Howto: Make a clickable panel#Pick|clicks an object]] in the [[scenery]] or an [[aircraft]] | ||
* press a key on the keyboard or [[joystick]] | * press a key on the keyboard or [[joystick]] | ||
* clicks a [[menu]] item | * clicks a [[menu]] item | ||
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All give codes are examples, found on various places in the [[FlightGear]] package. | All give codes are examples, found on various places in the [[FlightGear]] package. | ||
==Commands== | == Commands == | ||
===dialog-show=== | === dialog-show === | ||
Shows a dialog, which should be present in <tt>[[$ | Shows a dialog, which should be present in <tt>[[$FG ROOT]]/gui/Dialogs</tt>. | ||
<binding> | <binding> | ||
<command>dialog-show</command> | <command>dialog-show</command> | ||
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* '''dialog-name:''' the name of the dialog, as designated in its .xml file. | * '''dialog-name:''' the name of the dialog, as designated in its .xml file. | ||
===nasal=== | === nasal === | ||
[[Nasal]] is frequently used for complicated systems. | [[Nasal]] is frequently used for complicated systems. | ||
<binding> | <binding> | ||
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</binding> | </binding> | ||
===property-adjust=== | === property-adjust === | ||
Increases or decreases a property's value with a given step. Maximum and minimum values are optional. | Increases or decreases a property's value with a given step. Maximum and minimum values are optional. | ||
<binding> | <binding> | ||
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</binding> | </binding> | ||
===property-cycle=== | === property-cycle === | ||
Cycles between a list of values and assigns one to a property. The value-list can vary in length. | Cycles between a list of values and assigns one to a property. The value-list can vary in length. | ||
<binding> | <binding> | ||
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</binding> | </binding> | ||
===property-randomize=== | === property-randomize === | ||
Assigns a random value (between min and max) to a property. | Assigns a random value (between min and max) to a property. | ||
<binding> | <binding> | ||
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</binding> | </binding> | ||
===property-set=== | === property-set === | ||
One of the most important commands. It sets a property to a predefined value. | One of the most important commands. It sets a property to a predefined value. | ||
<binding> | <binding> | ||
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</binding> | </binding> | ||
===property-swap=== | === property-swap === | ||
Swaps the values of two properties. | Swaps the values of two properties. | ||
<binding> | <binding> | ||
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</binding> | </binding> | ||
===property-toggle=== | === property-toggle === | ||
Toggles the value of a property on each click, between true (1) and false (0). | Toggles the value of a property on each click, between true (1) and false (0). | ||
<binding> | <binding> |
Revision as of 20:55, 30 November 2010
Bindings define what happens when a user:
- clicks an object in the scenery or an aircraft
- press a key on the keyboard or joystick
- clicks a menu item
- click a buttons or fields in a dialog
You can assign multiple bindings to one object/button/key.
All give codes are examples, found on various places in the FlightGear package.
Commands
dialog-show
Shows a dialog, which should be present in $FG ROOT/gui/Dialogs.
<binding> <command>dialog-show</command> <dialog-name>location-in-air</dialog-name> </binding>
- dialog-name: the name of the dialog, as designated in its .xml file.
nasal
Nasal is frequently used for complicated systems.
<binding> <command>nasal</command> <script>b777.afds.input(0,1);</script> </binding>
property-adjust
Increases or decreases a property's value with a given step. Maximum and minimum values are optional.
<binding> <command>property-adjust</command> <property>/controls/lighting/panel-norm</property> <step>-0.05</step> <min>0</min> <max>1</max> </binding>
property-cycle
Cycles between a list of values and assigns one to a property. The value-list can vary in length.
<binding> <command>property-cycle</command> <property>/autopilot/autobrake/setting</property> <value type="string">ARM</value> <value type="string">DISARM</value> <value type="string">OFF</value> </binding>
property-randomize
Assigns a random value (between min and max) to a property.
<binding> <command>property-randomize</command> <property>/orientation/pitch-deg</property> <min>0</min> <max>360</max> </binding>
property-set
One of the most important commands. It sets a property to a predefined value.
<binding> <command>property-set</command> <property>/autopilot/settings/target-speed-kt</property> <value>0</value> </binding>
property-swap
Swaps the values of two properties.
<binding> <command>property-swap</command> <property>/instrumentation/comm/frequencies/selected-mhz</property> <property>/instrumentation/comm/frequencies/standby-mhz</property> </binding>
property-toggle
Toggles the value of a property on each click, between true (1) and false (0).
<binding> <command>property-toggle</command> <property>/controls/gear/gear-down</property> </binding>
Or if defined it toggles between two values.
<binding> <command>property-toggle</command> <property>/controls/gear/gear-down</property> <value>2</value> <value>3</value> </binding>