Bell AH-1 SuperCobra: Difference between revisions
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== Development status/Issues/Todo == | == Development status/Issues/Todo == | ||
=Goals= | |||
* Fully interactive cockpit | |||
* Complete startup procedure | |||
* Tally damages to the airframe and respond with system failures and engine fire | |||
* Working Weapons system | |||
* Implement Tracking AIM-9 system | |||
* Add walker | |||
* Re-implement multiple livery system | |||
* Find a high quality sound for the gun | |||
* Devise a laser guided missile system | |||
* Fully implement countermeasures | |||
=Issues= | |||
*<strike> Cockpit is not yet textured</strike> | *<strike> Cockpit is not yet textured</strike> | ||
* Cockpit is not yet animated | * Cockpit is not yet animated | ||
* <strike>Many instruments have not yet been added</strike> | * <strike>Many instruments have not yet been added</strike> | ||
* <strike> Bump Map is incomplete</strike> [Removed] | * <strike> Bump Map is incomplete</strike> [Removed] | ||
* Weapons are not activated yet | * Weapons are not activated yet |
Revision as of 04:23, 16 February 2011
Type | Helicopter |
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Author(s) |
|
FDM | YASim |
--aircraft= | AH-1 |
Status | Development |
Download |
The Bell AH-1 SuperCobra is a twin-engine attack helicopter based on the US Army's AH-1 Cobra. The twin Cobra family includes the AH-1J SeaCobra, the AH-1T Improved SeaCobra, and the AH-1W SuperCobra. The AH-1W is the backbone of the United States Marine Corps's attack helicopter fleet, but will be replaced in service by the Bell AH-1Z Viper upgrade in the next decade.
Heads Up Display
Keyboard Shortcuts
w | Rotate Gun Turret Up |
---|---|
a | Rotate Gun Turret Left |
s | Rotate Gun Turret Down |
d | Rotate Gun Turret Right |
} | Start Engine |
{ | Shutdown Engine |
e | Fire Gun |
f | Dispense Countermeasures (Chaff and Flares) |
n | Apply Rotor Brake |
N | Toggle Rotor Brake |
Ctrl-d | Toggle SAS |
Specifications
Propulsion | Two T700-GE-700 turboshaft engines (1,680 shp/1,300 kW each) |
---|---|
Crew | Two (pilot, CPG) |
Length | 44’-7” (13.6 m) |
Height | 13’-5” (4.1 m) |
Wing Span | 10’-9” (3.3 m) |
Maximum Gross Weights | 14,750 lb (6690 kg) excluding fuel weight |
Service Ceiling | 12,200 ft (3,720 m) |
Vertical Rate of Climb (MRP) | 1,620 fpm (498 mpm) |
Maximum Rate of Climb (IRP) | 1,925 fpm (592 mpm) |
Maximum Level Flight Speed | 170 kt |
Cruise Speed (MCP) | 142 kt |
Range | 311 nm - internal fuel |
Armament | M197 20mm Turret Gun
70mm (2.75 inch) Rockets AGM-114 Hellfire AGM-122 Sidearm AIM-9 Sidewinder BMG-71 TOW |
Development status/Issues/Todo
Goals
- Fully interactive cockpit
- Complete startup procedure
- Tally damages to the airframe and respond with system failures and engine fire
- Working Weapons system
- Implement Tracking AIM-9 system
- Add walker
- Re-implement multiple livery system
- Find a high quality sound for the gun
- Devise a laser guided missile system
- Fully implement countermeasures
Issues
Cockpit is not yet textured- Cockpit is not yet animated
Many instruments have not yet been addedBump Map is incomplete[Removed]- Weapons are not activated yet
Liveries do not transmit over multiplayerCanopy animations do not show over multiplayerFuel consumption not yet simulated
External links
Related content
Related lists
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