Hi fellow wiki editors!

To help newly registered users get more familiar with the wiki (and maybe older users too) there is now a {{Welcome to the wiki}} template. Have a look at it and feel free to add it to new users discussion pages (and perhaps your own).

I have tried to keep the template short, but meaningful. /Johan G

Artificial intelligence

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Revision as of 14:41, 29 June 2010 by Gijs (Talk | contribs) (moved AI to Artificial intelligence)

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AI or Artificial Intelligence in the broader sense is the intelligence of machines and the branch of computer science that tries to create it.

As pertaining to FlightGear it is the use of code to create an interaction between the pilots and the program in order to create a more realistic experience.

A prime example of these AI Systems is AI Air traffic control which attempts (and succeeds to a certain extent) to simulate Airport tower communications with the pilots.

Another example would be Interactive Traffic that creates automated air traffic around certain areas using .xml files.

Ground Traffic Simulation Resources for vehicules such as cars, trucks, trains, and even boats and ships are also controlled through AI.