ATC-pie: Difference between revisions

191 bytes added ,  29 January 2017
Too many features listed, highlighted a subset; reordered sections
(v1.1.1)
(Too many features listed, highlighted a subset; reordered sections)
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ATC-pie-screenshot-backgroundPixmapDrawing.png|Background image display
ATC-pie-screenshot-backgroundPixmapDrawing.png|Background image display
ATC-pie-screenshot-airportCloseUp.png|Depiction of airport tarmac and objects
ATC-pie-screenshot-airportCloseUp.png|Depiction of airport tarmac and objects
ATC-pie-screenshot-separationRings.png|Aircraft separation rings
ATC-pie-screenshot-runwayIncursion.png|Runway incursion detected and highlighted in red
ATC-pie-screenshot-flightPlans.png|Flight plan editor
ATC-pie-screenshot-flightPlans.png|Flight plan editor
</gallery>
</gallery>
== Working principles ==
=== General ===
You are the air traffic controller, working with or without a tower window or radar scope, depending on your position and local facility. Players will connect to the network (multi-player), AI traffic be simulated (solo), or teacher traffic generated (tutorial session), with different types of aircraft and [[transponder]] equipment.
As in real life, your main radar technology is [http://en.wikipedia.org/wiki/Secondary_surveillance_radar SSR], hence unless you cheat or activate the primary radar, will show you only what you pick up from on-board transponders in its range. This means:
* if a transponder is off, you will not see the aircraft on your radar screen;
* if a transponder is on, you will at least be able to see its position and read the transponder code, possibly its altitude and even its type and callsign, depending on the mode set by the pilot.
=== Strips ===
[[File:ATC-pie-screenshot-stripDetailSheet.png|thumbnail|The ATC-pie strip detail sheet]]
Your basic traffic flow and sequence working unit is the '''strip''', each representing a controlled (or soon expected) aircraft. Strips are created, filled with details and moved along and across ''racks'' until handed over to a different controller or discarded. Strip details include:
* most importantly, the aircraft's ''callsign'', to be used on the radio;
* information like aircraft type, airspeed, route... that can be specified by the pilots themselves when filing ''flight plans'';
* transponder code and flight parameter assignments (or vectors: heading, altitude/FL, speed).
=== Linking strips ===
Strip details can be manually edited, but every strip can also be '''linked''' to a flight plan and/or a visible radar contact on the scope screen. Linking to a strip will automatically:
* make the strip display the missing elements available from the linked aircraft transponder or flight plan;
* inform the radar contact label with useful details provided on the strip, e.g. assigned altitude.
Any detail mismatch between a strip and its linked flight plan or radar contact will be reported for you to resolve.
=== Radar identification ===
[[File:ATC-pie-screenshot-radarIdentification.png|thumbnail|Radar identification: both matched strip and radar contact marked in blue]]
To ''identify'' an aircraft and link the right radar contact to a strip, an ATC can rely on different things. He can read an aircraft's callsign straight away if its transponder has mode S turned on, tell from reported positions and altitudes, or use a transponder code.
For instance, say a VFR traffic makes an initial radio contact giving his callsign and approximate position. ATC will typically pull out a new blank strip and give the pilot a unique transponder code to squawk, writing it on the strip alongside the announced callsign, then wait for it to appear on the radar. This allows for '''radar identification''' of aircraft–strip pairs such that:
* the strip is assigned a transponder code;
* no other strip is assigned the same code;
* the aircraft is the only unidentified traffic squawking that code in radar range.
ATC-pie identifies such pairs automatically and reports them to you so you can properly link the two and get back to the pilot: "radar identified".


== Program features ==
== Program features ==
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The features listed below have been tested on various Linux versions, Mac and Windows.
The features listed below have been tested on various Linux versions, Mac and Windows.


=== General features ===
=== General ===
 
Available games:
Available games:
* FlightGear multi-player server connection ([[FGMS]])
* FlightGear multi-player server connection ([[FGMS]])
* Solo games with AI IFR traffic
* Solo games with AI IFR traffic
* Teacher–student tutoring sessions
* Teacher–student tutoring sessions
* For all game types: en-route centre or airport control mode
* For all game types: '''en-route centre''' or '''airport control''' mode
* For all airport games: tower view available (rendered by FlightGear)
* For all airport games: '''tower view''' available (rendered by FlightGear)


Common data sources:
Common data sources:
* Airport and navigation data retrieved from the latest [http://data.x-plane.com X-Plane] file set (whole world covered)
* Airport and navigation data retrieved from the latest [http://data.x-plane.com X-Plane] file set (whole world covered)
* Real world declination lookup and true/magnetic distinction
* '''Custom background images''' (integrated [[OpenStreetMap]] retrieval helper)
* Nav/AD data customisation in separate files
* Nav/AD data customisation in separate files
* Editable aircraft data base (ICAO designators, cruise speeds, WTC, etc.)
* Editable aircraft data base (ICAO designators, cruise speeds, WTC, etc.)
* Real world declination lookup and true/magnetic distinction
* Script to assist data import from .sct sector files (EuroScope/[http://www.vatsim.net VATSIM], IVAO)
* Script to assist data import from .sct sector files (EuroScope/[http://www.vatsim.net VATSIM], IVAO)
* Custom background images (integrated [[OpenStreetMap]] retrieval helper)


FlightGear multi-player games:
'''FlightGear multi-player''' games:
* Weather: real world METAR retrieval
* Weather: real world METAR retrieval
* ATC handovers: strip exchange with other ATC-pie and [[OpenRadar]] instances in range
* ATC handovers: strip exchange with other ATC-pie and [[OpenRadar]] instances in range
* Flight plans: interface with [http://flightgear-atc.alwaysdata.net Lenny64's data base] (the ''de facto'' FG standard), incl. in-game retrieval, filing and editing (work on local copies and manage sync with online status), opening and closing
* Flight plans: '''interface with [http://flightgear-atc.alwaysdata.net Lenny64's data base]''' (the ''de facto'' FG standard), incl. in-game retrieval, filing and editing (work on local copies and manage sync with online status), opening and closing
* In-app announcement of ATC sessions on Lenny64's popular event page
* In-app announcement of ATC sessions on Lenny64's popular event page


Solo games:
'''Solo games''':
* In airport mode, configurable combination of TWR, GND, APP and DEP positions
* In airport mode, configurable combination of TWR, GND, APP and DEP positions
* Randomised weather
* Randomised weather
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* Departure–arrival and ILS–visual balance options
* Departure–arrival and ILS–visual balance options


Teaching/learning sessions:
'''Tutorial sessions''' (teaching/learning):
* Teacher spawns and manipulates traffic visible to student (flight and transponder settings)
* Teacher spawns and manipulates traffic visible to student (flight and transponder settings)
* Strip exchange, configurable ATC neighbours and handover supervision by teacher
* Strip exchange, configurable ATC neighbours and handover supervision by teacher
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GUI:
GUI:
* Floatable, dockable and closable panels and toolbars (see [[:File:ATC-pie-screenshot-toolbars.png|screenshot]]), window layout saved
* Floatable, dockable and closable panels and toolbars (see [[:File:ATC-pie-screenshot-toolbars.png|screenshot]]), window layout saved
* '''Customisable colours'''
* Notification system combining selectable sounds, status bar messages and time-tagged history
* Notification system combining selectable sounds, status bar messages and time-tagged history
* Notes, window state, general and location-specific settings saved on close and restored on restart
* Notes, window state, general and location-specific settings saved on close and restored on restart
* Customisable colours
* Instruct taxi, assign vectors and change routes with direct drag-and-drop mouse gestures
* Multiple weather stations


=== ATC surveillance ===
=== ATC surveillance ===
Radar and transponders:
Radar and transponders:
* Full transponder support and mode-dependant radar behaviour (off, GND, A, C, C+S)
* '''Full transponder support''' and mode-dependant radar behaviour (off, GND, A, C, C+S)
* Configurable radar sweep interval and horizontal/vertical ranges
* Configurable radar sweep interval and horizontal/vertical ranges
* '''Radar identification assistant''' (detects unique matches between strip info and radar signals)
* Primary radar activation (see targets without XPDR signals)
* Primary radar activation (see targets without XPDR signals)
* Open multiple radar screens
* '''Runway occupation/incursion detection'''
* Radar identification assistant (detects unique matches between strip info and radar signals)
* '''Route/vector conflict anticipation''' and separation incident alarm
* Runway occupation/incursion detection
* Multiple weather stations
* Anticipated path conflict warnings and separation incident alarm
* Open '''multiple radar screens'''
* Individual and general cheat modes
* Individual and general cheat modes
* Ignore contacts
* Ignore contacts
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Strips, racks, flight plans:
Strips, racks, flight plans:
* User-defined racks with configurable colours for linked radar contacts
* User-defined racks with configurable colours for linked radar contacts
* Runway boxes with automatic WTC timers when freed
* '''Runway boxes''' with automatic WTC timers when freed
* Loose strip bays with customisable backgrounds
* Loose strip bays with customisable backgrounds
* Link strips, FPLs and radar contacts to merge details and inform radar display, tracking conflicts
* Link strips, FPLs and radar contacts to merge details and inform radar display, tracking conflicts
* Mouse drag to move strips along and across racks, runway boxes and loose strip bays
* Mouse drag to move strips along and across racks, runway boxes and loose strip bays
* Direct '''mouse instructions for vectors''', taxi and route/waypoint changes
* Handovers with neighbouring ATCs
* Handovers with neighbouring ATCs


Routes, vectors, conflicts:
Routes, vectors, conflicts:
* Route parsing, drawing and world map view
* '''Route analysis''', drawing and world map view
* Route presets and quick retrieval between two end airports
* Route presets and quick retrieval between two end airports
* Current leg and next waypoint display with geodesic calculations of headings and distances
* Current leg and next waypoint display with geodesic calculations of headings and distances
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Misc. tools:
Misc. tools:
* Quick point-to-point heading and distance measuring tool and access to Earth coordinates
* Quick point-to-point heading and distance measuring tool and access to Earth coordinates
* Direct text annotation of radar screen
* '''Direct text annotation of radar''' screen with mouse
* Custom alarm clocks with quick two-key timer set-up
* Custom alarm clocks with quick two-key timer set-up
* AD/nav point browser and indicator
* AD/nav point browser and indicator
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Radio:
Radio:
* [[FGCom]] integration, incl. echo test and possible use of externally running client
* [[FGCom]] integration, incl. echo test and possible use of externally running client
* ATIS recording with pre-filled preparation notepad (see [[:File:ATC-pie-screenshot-ATISdialog.png|feature dialog]])
* '''ATIS recording''' with pre-filled preparation notepad (see [[:File:ATC-pie-screenshot-ATISdialog.png|feature dialog]])
* Multiple frequency transmissions and monitoring
* Frequency-specific sound level selection
* Frequency-specific sound level selection
* '''Multiple frequency transmissions and monitoring'''


Text chat:
Text chat:
* Preset message list manager
* Preset message list manager
* Predefined and custom aliases for context-sensitive replacements (general, location- and ACFT-specific)
* Predefined and custom aliases for context-sensitive replacements (general, location- and ACFT-specific)
* Message history and single-click dest. or message recall
* Message history and single-click dest. or message recall'
* Hardcore communication sim possible by disabling unknown senders' callsigns
* Senders blacklist management (filter out trolls)
* Senders blacklist management (filter out trolls)
== Working principles ==
=== General ===
You are the air traffic controller, working with or without a tower window or radar scope, depending on your position and local facility. Players will connect to the network (multi-player), AI traffic be simulated (solo), or teacher traffic generated (tutorial session), with different types of aircraft and [[transponder]] equipment.
As in real life, your main radar technology is [http://en.wikipedia.org/wiki/Secondary_surveillance_radar SSR], hence unless you cheat or activate the primary radar, will show you only what you pick up from on-board transponders in its range. This means:
* if a transponder is off, you will not see the aircraft on your radar screen;
* if a transponder is on, you will at least be able to see its position and read the transponder code, possibly its altitude and even its type and callsign, depending on the mode set by the pilot.
=== Strips ===
[[File:ATC-pie-screenshot-stripDetailSheet.png|thumbnail|The ATC-pie strip detail sheet]]
Your basic traffic flow and sequence working unit is the '''strip''', each representing a controlled (or soon expected) aircraft. Strips are created, filled with details and moved along and across ''racks'' until handed over to a different controller or discarded. Strip details include:
* most importantly, the aircraft's ''callsign'', to be used on the radio;
* information like aircraft type, airspeed, route... that can be specified by the pilots themselves when filing ''flight plans'';
* transponder code and flight parameter assignments (or vectors: heading, altitude/FL, speed).
=== Linking strips ===
Strip details can be manually edited, but every strip can also be '''linked''' to a flight plan and/or a visible radar contact on the scope screen. Linking to a strip will automatically:
* make the strip display the missing elements available from the linked aircraft transponder or flight plan;
* inform the radar contact label with useful details provided on the strip, e.g. assigned altitude.
Any detail mismatch between a strip and its linked flight plan or radar contact will be reported for you to resolve.
=== Radar identification ===
[[File:ATC-pie-screenshot-radarIdentification.png|thumbnail|Radar identification: both matched strip and radar contact marked in blue]]
To ''identify'' an aircraft and link the right radar contact to a strip, an ATC can rely on different things. He can read an aircraft's callsign straight away if its transponder has mode S turned on, tell from reported positions and altitudes, or use a transponder code.
For instance, say a VFR traffic makes an initial radio contact giving his callsign and approximate position. ATC will typically pull out a new blank strip and give the pilot a unique transponder code to squawk, writing it on the strip alongside the announced callsign, then wait for it to appear on the radar. This allows for '''radar identification''' of aircraft–strip pairs such that:
* the strip is assigned a transponder code;
* no other strip is assigned the same code;
* the aircraft is the only unidentified traffic squawking that code in radar range.
ATC-pie identifies such pairs automatically and reports them to you so you can properly link the two and get back to the pilot: "radar identified".


== Using ATC-pie ==
== Using ATC-pie ==
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