Bell AH-1 SuperCobra: Difference between revisions
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The '''Bell AH-1 SuperCobra''' is a twin-engine attack [[helicopter]] based on the US Army's AH-1 Cobra. The Cobra is an agile helicopter that was designed for the sole purpose of destroying ground targets and protecting friendly ground forces. The AH-1 Cobra was brought into service in 1967 and is still in use by the United States Marine Corps and many other Nations. Some older single engine Cobras have been converted into "Firewatch" Cobras for use by the United States Forest Service for fighting forest fires. | The '''Bell AH-1 SuperCobra''' is a twin-engine attack [[helicopter]] based on the US Army's AH-1 Cobra. The Cobra is an agile helicopter that was designed for the sole purpose of destroying ground targets and protecting friendly ground forces. The AH-1 Cobra was brought into service in 1967 and is still in use by the United States Marine Corps and many other Nations. Some older single engine Cobras have been converted into "Firewatch" Cobras for use by the United States Forest Service for fighting forest fires. | ||
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* Implement Tracking AIM-9 system | * Implement Tracking AIM-9 system | ||
* Add walker | * Add walker | ||
* Re-implement multiple livery system | * <strike> Re-implement multiple livery system</strike> | ||
* Find a high quality sound for the gun | * Find a high quality sound for the gun | ||
* Devise a laser guided missile system | * Devise a laser guided missile system | ||
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=== Issues === | === Issues === | ||
*<strike> Cockpit is not yet textured</strike> | * <strike> Cockpit is not yet textured</strike> | ||
* Cockpit is not yet animated | * Cockpit is not yet animated [In Progress] | ||
* <strike>Many instruments have not yet been added</strike> | * <strike>Many instruments have not yet been added</strike> | ||
* <strike> Bump Map is incomplete</strike> [Removed] | * <strike> Bump Map is incomplete</strike> [Removed] | ||
* Weapons are not activated yet | * Weapons are not activated yet | ||
*<strike> Liveries do not transmit over multiplayer</strike> | * <strike> Liveries do not transmit over multiplayer</strike> | ||
* <strike> Canopy animations do not show over multiplayer</strike> | * <strike> Canopy animations do not show over multiplayer</strike> | ||
* <strike> Fuel consumption not yet simulated</strike> | * <strike> Fuel consumption not yet simulated</strike> | ||
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== External links == | == External links == | ||
* [http://alphashangar.co.nr/ Download] | * [http://alphashangar.co.nr/ Download] | ||
* [http:// | * [http://forum.flightgear.org/viewtopic.php?f=4&t=10130 Forum topic] | ||
== Related content == | == Related content == | ||
{{Bell}} | {{Bell}} | ||
Revision as of 15:44, 15 July 2016
This article describes content/features that may not yet be available in the latest stable version of FlightGear (2020.3). You may need to install some extra components, use the latest development (Git) version or even rebuild FlightGear from source, possibly from a custom topic branch using special build settings: .This feature is scheduled for FlightGear (unknown). If you'd like to learn more about getting your own ideas into FlightGear, check out Implementing new features for FlightGear. |
Type | Helicopter, Military helicopter | |
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Author(s) |
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FDM | YASim | |
--aircraft= | AH-1 | |
Status | Development | |
Forum | ||
License | Freeware license violation (see forum topic) | |
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Wikipedia | Bell AH-1 SuperCobra | |
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The Bell AH-1 SuperCobra is a twin-engine attack helicopter based on the US Army's AH-1 Cobra. The Cobra is an agile helicopter that was designed for the sole purpose of destroying ground targets and protecting friendly ground forces. The AH-1 Cobra was brought into service in 1967 and is still in use by the United States Marine Corps and many other Nations. Some older single engine Cobras have been converted into "Firewatch" Cobras for use by the United States Forest Service for fighting forest fires.
Heads Up Display
Keyboard Shortcuts
w | Rotate Gun Turret Up |
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a | Rotate Gun Turret Left |
s | Rotate Gun Turret Down |
d | Rotate Gun Turret Right |
} | Start Engine |
{ | Shutdown Engine |
e | Fire Gun |
f | Dispense Countermeasures (Chaff and Flares) |
n | Apply Rotor Brake |
N | Toggle Rotor Brake |
Ctrl-d | Toggle SAS |
Specifications
Propulsion | Two T700-GE-700 turboshaft engines (1,680 shp/1,300 kW each) |
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Crew | Two (pilot, CPG) |
Length | 44’-7” (13.6 m) |
Height | 13’-5” (4.1 m) |
Wing Span | 10’-9” (3.3 m) |
Maximum Gross Weights | 14,750 lb (6690 kg) excluding fuel weight |
Service Ceiling | 12,200 ft (3,720 m) |
Vertical Rate of Climb (MRP) | 1,620 fpm (498 mpm) |
Maximum Rate of Climb (IRP) | 1,925 fpm (592 mpm) |
Maximum Level Flight Speed | 170 kt |
Cruise Speed (MCP) | 142 kt |
Range | 311 nm - internal fuel |
Armament | M197 20mm Turret Gun
70mm (2.75 inch) Rockets AGM-114 Hellfire AGM-122 Sidearm AIM-9 Sidewinder BMG-71 TOW |
Development status/Issues/Todo
Status
* 3D [Nearly Complete] | *FDM [Complete] | *Systems [Lacking] |
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Goals
- Fully interactive cockpit
- Complete startup procedure
- Tally damages to the airframe and respond with system failures and engine fire
- Working Weapons system
- Implement Tracking AIM-9 system
- Add walker
Re-implement multiple livery system- Find a high quality sound for the gun
- Devise a laser guided missile system
- Fully implement countermeasures
Issues
Cockpit is not yet textured- Cockpit is not yet animated [In Progress]
Many instruments have not yet been addedBump Map is incomplete[Removed]- Weapons are not activated yet
Liveries do not transmit over multiplayerCanopy animations do not show over multiplayerFuel consumption not yet simulated
External links
Related content
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