$FG ROOT: Difference between revisions

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(Some notes about additional scenery and aircraft.)
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* '''Mac OS X:''' <tt>Applications/FlightGear.app/Contents/Resources/data/</tt>
* '''Mac OS X:''' <tt>Applications/FlightGear.app/Contents/Resources/data/</tt>
* '''Ubuntu:''' <tt>/usr/share/games/flightgear/</tt>
* '''Ubuntu:''' <tt>/usr/share/games/flightgear/</tt>
* '''Windows:''' <tt>%ProgramFiles%/FlightGear/data/</tt>
* '''Windows:''' <tt>Program Files\FlightGear\data\</tt> (default)


[[Category:Special directories|ROOT]]
[[Category:Special directories|ROOT]]

Revision as of 18:39, 21 February 2013

$FG_ROOT is refered to as the main directory of FlightGear, containing the so called base package (default aircraft and scenery, GUI files etc). When running FlightGear from a command line, you can set $FG_ROOT via --fg-root=path/to/root. In FGRun, it is set on the paths page, previous to the aircraft selection page.

On Mac OS X, $FG_ROOT is not installed automatically. See New to FlightGear for an installation manual.

As of FlightGear 2.4.0, it is advised to install additional scenery and aircraft in $FG_SCENERY and $FG_AIRCRAFT directories outside $FG_ROOT. This allow for maintaining the additional stuff when installing a new version of FlightGear.

Common paths

  • Mac OS X: Applications/FlightGear.app/Contents/Resources/data/
  • Ubuntu: /usr/share/games/flightgear/
  • Windows: Program Files\FlightGear\data\ (default)