$FG ROOT: Difference between revisions
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=== Common paths === | === Common paths === | ||
* '''Mac OS X:''' <tt>Applications/FlightGear.app/Contents/Resources/data/</tt> | * '''Mac OS X:''' <tt>Applications/FlightGear.app/Contents/Resources/data/</tt> (right-click on FlightGear.app and select "Show Package Contents" to see the Contents folder) | ||
: $FG_ROOT is not installed automatically. See [[New to FlightGear#Installing on Mac OS X|New to FlightGear]] for an installation manual. | : $FG_ROOT is not installed automatically. See [[New to FlightGear#Installing on Mac OS X|New to FlightGear]] for an installation manual. | ||
* '''Ubuntu:''' <tt>/usr/share/games/flightgear/</tt> | * '''Ubuntu:''' <tt>/usr/share/games/flightgear/</tt> |
Revision as of 16:34, 28 August 2014
$FG_ROOT is refered to as the main directory of FlightGear, containing the so called base package (default aircraft and scenery, GUI files etc). When running FlightGear from a command line, you can set $FG_ROOT via --fg-root=path/to/root. In FGRun, it is set on the paths page, previous to the aircraft selection page.
As of FlightGear 2.4, it is advised to install additional scenery and aircraft in $FG_SCENERY and $FG_AIRCRAFT directories outside $FG_ROOT. This allow for maintaining the additional stuff when installing a new version of FlightGear.
Common paths
- Mac OS X: Applications/FlightGear.app/Contents/Resources/data/ (right-click on FlightGear.app and select "Show Package Contents" to see the Contents folder)
- $FG_ROOT is not installed automatically. See New to FlightGear for an installation manual.
- Ubuntu: /usr/share/games/flightgear/
- Windows: Program Files\FlightGear\data\ (default, see note!)
- Newer Windows versions are very, very protective about the Program Files folder and installing FlightGear into this folder makes it prone to any problems relating to file read/write permissions. Hence, installing FlightGear into Program Files on Windows Vista and later is not recommended.