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  • ...material for each list. --[[User:Psadro gm|Psadro gm]] ([[User talk:Psadro gm|talk]]) 13:17, 10 January 2015 (UTC) ...- use a smart pointer. --[[User:Psadro gm|Psadro gm]] ([[User talk:Psadro gm|talk]]) 13:17, 10 January 2015 (UTC)
    3 KB (540 words) - 14:51, 9 October 2016
  • ...ographic images are not.--[[User:Psadro gm|Psadro gm]] ([[User talk:Psadro gm|talk]]) 18:50, 1 March 2014 (UTC)
    11 KB (1,695 words) - 17:57, 24 July 2016
  • Well, maybe one day it will be over. [[User:Psadro gm|Psadro gm]] is working hard to experiment with 8.50 support in FG. Have a look at the
    14 KB (2,244 words) - 13:39, 6 June 2019
  • [[User:Psadro gm|Psadro]] created a local experimental branch for allowing [[TerraGear]] to texture * GM Building
    17 KB (2,662 words) - 15:37, 7 June 2019
  • Bueno, tal vez algún día esto se acabe. [[User:Psadro gm|Psadro gm]] está trabajando duro para experimentar con el soporte 8.50 en FG. Echa u
    16 KB (2,681 words) - 19:08, 25 October 2013
  • [[User:Psadro gm|Psadro]] ha creado una rama experimental local que permite a [[TerraGear]] represe * Edificio GM
    19 KB (3,237 words) - 11:50, 12 March 2016
  • We'd like to thank Christian (papillon81), Pete (Psadro GM) and Emmilian (i4dnf) for their hard work. It's probably legitimate to say
    22 KB (3,639 words) - 19:34, 7 June 2019
  • Nos gustaría dar las gracias a Christian (papillon81), Pete (Psadro GM) y Emmilian (i4dnf) por su trabajo duro. Es probablemente legítimo decir q
    26 KB (4,505 words) - 19:08, 25 October 2013