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  • {{Deprecated| This software has been abandoned and the source code is no longer available online.}} {{Infobox Software
    4 KB (570 words) - 05:13, 10 November 2020
  • '''SketchUp''' is a 3D modeling program developed by @Last Software from 2000 to 2006, and by Google from 2006 to the present. ...using the 2015 version. Many of us can't or don't want to pay for the Pro software licence and if anyone who uses the 2016 version wants others to look at the
    2 KB (358 words) - 14:00, 11 October 2016
  • {{Infobox Software |writtenin = C/C++/Python
    3 KB (427 words) - 13:00, 11 September 2020
  • === I press Install in Volanta and it says installed but ''Settings'' &gt; ''Simu <code>%appdata%\Orbx\Volanta\plugins\volanta.nas</code> → <code>C:\Program Files\FlightGear 2020.3\data\Nasal\volanta.nas</code>
    2 KB (318 words) - 17:12, 31 January 2024
  • '''PLIB''' (''Portable Game Library'') is a set of software libraries for writing games written by Steve J. Baker. [[FlightGear]] has u : A fully portable set of GUI widgets that need OpenGL and C++ to operate. Useful for games because rendering these widgets is performed
    3 KB (525 words) - 12:57, 12 March 2020
  • ...lphabetical index, using three stages of subdirectories: <tt>Airports/[I]/[C]/[A]/</tt> (with the three first characters of the ICAO code). ...being prepared and is expected to get introduced until the next FlightGear software release is due.
    4 KB (572 words) - 00:08, 1 May 2021
  • {{Infobox Software | writtenin = C++
    3 KB (371 words) - 14:01, 2 September 2017
  • ...ed to access the Flight Management Computers (FMC), the main computers and software of larger [[aircraft]]. CDUs are mostly seen on [[:Category:Airliners|airli ...a new CDU framework is being worked on by James, based on a combination of C++ and Nasal code, for further details please check out [[FlightGear Newslet
    2 KB (339 words) - 18:21, 24 October 2014
  • ...its upper face, so I ended up with a 5 sided (A,B,C,D and E) box. That way I can look inside it. ...e face Normals appear. They are short blue lines, starting from each face. I increased the Normal vector's dimension to 1.5 (NSize: 1.500) otherwise the
    7 KB (1,260 words) - 18:46, 8 March 2011
  • ...022. It ought to be transferable to earlier versions of the Windows OS and software. == Required software ==
    9 KB (1,426 words) - 07:58, 21 March 2024
  • Tell FlightGear where to find the data files that were installed. I present here 3 options. Whichever you choose, make sure you update the '''P [HKEY_CURRENT_USER\SOFTWARE\FlightGear\FlightGear]
    2 KB (264 words) - 09:04, 1 April 2016
  • ...d here, you want to try things out, and there have been no comments added, I would suggest you leave experimentation until you have a few hours to spare ...probably will not be. I'm a Java programmer and I don't know C++, but even I know that.)
    7 KB (1,088 words) - 14:12, 20 January 2014
  • {{Infobox Software | writtenin = C/C++
    5 KB (612 words) - 15:25, 10 April 2022
  • FG Interface has 2 distinct parts. Hardware and Software.<br /> Interface software is written in Python 3
    9 KB (1,525 words) - 10:15, 19 August 2019
  • These are personal musings at this point. I'm just trying to figure out what needs to be thought about to implement fli All this is highly speculative on my part. I've never done any work like this.
    3 KB (430 words) - 09:39, 20 August 2019
  • environment. I presume the user already has either a working linux the setup tool) I used the source distributions available from the GNU
    6 KB (1,047 words) - 18:24, 26 May 2015
  • {{Infobox Software * External software (FGCom standalone): you should use this one only if you plan to use FGCom i
    11 KB (1,733 words) - 07:34, 19 November 2020
  • {{Infobox Software Under Windows <code>[[$FG_HOME]]</code> is <code>C:\Users\{username}\AppData\Roaming\flightgear.org\</code>.
    12 KB (1,893 words) - 10:50, 19 February 2024
  • * 06/2013: kuijfe09 has finished porting his original C code to use [[Nasal]] scripting and the [[Canvas]] system {{Done}} * '''C++''': provide a new Nasal API to serialize a canvas texture (or better a gr
    7 KB (1,159 words) - 17:27, 14 July 2020
  • ...tegrate the Oculus Rift SDK into the C++ Code (Advantages are: easy Setup (i.e. Direct to Rift Mode), Execution speed ...with Headtracker and Display Integration (Advantages are: flexible setup i.e. headtracker on different Workstation, streaming to different Displays, M
    11 KB (1,719 words) - 11:33, 8 June 2019
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