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Howto:Work with AC3D files in Blender

625 bytes added, 12:30, 14 May 2016
Blender versions 2.63 and later: Notices about how latest version handles missing textures.
* If you wonder where to put the scripts you could open blender's user preferences (''CTRL ALT U'', or ''File->User Preferences'') tick e.g. Import/Export and extent the informations concerning an existing script. Usually this throws the path. For Ubuntu 14.04LTS/Blender 2.79b e.g. it's: ''/usr/share/blender/scripts/addons/''.
* Be aware of the selection "Mirror color to emis/ambi" usually emissive/ambient 1.0 does produce pale results. Hotfix: Adjust mirrorcolor as ambient, choose mirror color->ambient in filter.
* The importer will not fail if it does not locate a texture, instead it will issue warnings. Pull down the top bar to see if there was any, they will be orange lines.
* The exporter will not fail if it tries to save a texture without data, instead it will issue warnings. Pull down the top bar to see if there was any, they will be orange lines. Notice that since AC3D only support 1 texture per object, if multiple textures are attached to an object in Blender the last of the textures that has any data, if any, will be the one that get exported, but it will still warn about the missing data in the others, so take care.
You can report bugs with the addon [https://github.com/majic79/Blender-AC3D/issues here], but please include problematic .ac/.blend files and their textures.
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