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AI Systems

1 byte removed, 08:01, 3 May 2016
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Types of AI Objects
* ballistic
* static
* wingmenwingman
AI objects have some things in common:
* The have a location in the "FlightGear world"
* They can have an associated exterior 3D model
* They can move according to an internal [[Flight Dynamics Model|FDM]] (flight dynamics model).
=== Selecting Scenarios ===
546
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