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High-Level Architecture

575 bytes added, 13:33, 28 January 2016
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| title = <nowiki>Re: [Flightgear-devel] HLA developments</nowiki>
| author = <nowiki>Stuart Buchanan</nowiki>
| date = Nov 19th, 2015
| added = Nov 19th, 2015
| script_version = 0.23
}}
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{{FGCquote
|1= Depsite appearances moving the rendering to a seperate node/process is probably the easiest to implement as the inter module dependencies aren't that strong, or at least those that are strong can be shipped as a block update at the end of the simulation frame.
|2= {{cite web
| url = http://sourceforge.net/p/flightgear/mailman/message/34631875/
| title = <nowiki>Re: [Flightgear-devel] HLA developments</nowiki>
| author = <nowiki>Richard Harrison</nowiki>
| date = Nov 19th, 2015
| added = Nov 19th, 2015
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