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PUI related OpenGL code is particularly infamous for causing rendering artifacts for people on AMD/ATI and Intel hardware (especially in combination with certain styles and [[Effects|effects]]/[[Shaders|shaders]]). | PUI related OpenGL code is particularly infamous for causing rendering artifacts for people on AMD/ATI and Intel hardware (especially in combination with certain styles and [[Effects|effects]]/[[Shaders|shaders]]). | ||
PUI is also known to affect rendering performance quite significantly, while also preventing FlightGear from using a more recent version of OpenGL<ref>http://sourceforge.net/p/flightgear/mailman/message/34532040/</ref>. | PUI is also known to affect rendering performance quite significantly, while also preventing FlightGear from using a more recent version of OpenGL<ref>http://sourceforge.net/p/flightgear/mailman/message/34532040/</ref><ref>http://forum.flightgear.org/viewtopic.php?f=71&t=24046</ref>. | ||
In addition, [[OpenSceneGraph]] (OSG) can obviously not help optimize any PUI related GL code and PUI widgets are generally considered to be pretty archaic and not easy to extend<ref>http://sourceforge.net/p/flightgear/mailman/message/26832164/</ref><ref>http://sourceforge.net/p/flightgear/mailman/message/10587120/</ref><ref>http://sourceforge.net/p/flightgear/mailman/message/10587272/</ref>. | In addition, [[OpenSceneGraph]] (OSG) can obviously not help optimize any PUI related GL code and PUI widgets are generally considered to be pretty archaic and not easy to extend<ref>http://sourceforge.net/p/flightgear/mailman/message/26832164/</ref><ref>http://sourceforge.net/p/flightgear/mailman/message/10587120/</ref><ref>http://sourceforge.net/p/flightgear/mailman/message/10587272/</ref>. |