Howto:Multiplayer: Difference between revisions

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Multiplayer may cause extreme [[troubleshooting performance issues|framerate drops]] during the loading of aircraft models, especially heavy models such as the [[Boeing 777]] or [[Airbus A320neo]]. It is suggested to fly in locations other than the default [[San Francisco International Airport]], as there are often lots of pilots in the area who are often new, and do not follow ATC, or respect traffic.
Multiplayer may cause extreme [[troubleshooting performance issues|framerate drops]] during the loading of aircraft models, especially heavy models such as the [[Boeing 777]] or [[Airbus A320neo]]. It is suggested to fly in locations other than the default [[San Francisco International Airport]], as there are often lots of pilots in the area who are often new, and do not follow ATC, or respect traffic.


== Connecting to Multiplayer ==
== Notes ==
{{Note|Callsigns can be a maximum of seven characters.}}
{{Note|Callsigns can be a maximum of seven characters.}}


== Connecting to Multiplayer ==
=== In-sim Dialog ===
=== In-sim Dialog ===
[[File:Multiplayer settings dialog.jpg|thumb|Multiplayer settings dialog]]
[[File:Multiplayer settings dialog.jpg|thumb|Multiplayer settings dialog]]
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=== Multiple connections per computer ===
=== Multiple connections per computer ===
It is possible to run multiple FlightGear instances on a single computer and connect them all to the multiplayer network. However, this requires some extras to keep in mind:
It is possible to run multiple FlightGear instances on a single computer and connect them all to the multiplayer network. However, this requires some extras to keep in mind:
* both instances use the same out-port.
# Both instances use the same <code>out</code> port.
* one instance uses in port=5001, the other port 5002.
# One instance uses <code>in</code> port <code>5001</code>, the other port <code>5002</code>.
* and of course should both instances have unique callsigns.
# Both instances have unique callsigns.


== Multiplayer chat ==
== Multiplayer chat ==
{{Main article|Chat Menu}}
{{Main article|Chat Menu}}


{{note|Multiplayer chat is not supported by FlightGear 0.9.10 or older.}}
To chat with other pilots, go to the <tt>Multiplayer</tt> menu and select <tt>Chat Menu</tt> at the bottom of the menu. Note that the other pilots may not have their chat box open nor chat messages enabled, so they may not see your messages.
 
To chat with other pilots, go to the "Network" menu and select "Chat" or "Chat Menu" at the bottom of the menu. Note that the other pilots may not have their chat box open nor chat messages enabled, so they may not see your messages.


The shortcut for chatting is "_" (underscore) and it brings up a small window where you can type. By default, other people's messages are displayed at the top of Flightgear's window for a few seconds, but it will appear for a much longer time in the window at <tt>Network > Chat</tt>. So if you think you have missed anything, go check there.
The shortcut for chatting is {{Key press|<nowiki>_</nowiki>}} (underscore) and it brings up a small window that you can type in. By default, other people's messages are displayed at the top of FlightGear's window for a few seconds, but it will appear for a much longer time in the window at <tt>Network > Chat</tt>. So if you think you have missed anything, go check there.


== Coping with abusive behaviour ==
== Dealing with abusive behaviour ==
Should you become victim of abusive or annoying behaviour by any pilot you have option to ignore him or her. To activate the ignore function open the Multiplayer > Pilot list dialog and click the ignore button next to the pilot's call sign. As of FlightGear 2.0.0 this will prevent chat messages from the ignored pilot from appearing and in FlightGear 2.4.0 and later it will additionally prevent his aircraft from appearing.
Should you become victim of abusive or annoying behaviour by any pilot, you have option to ignore him or her. To activate the ignore function open the <tt>Multiplayer > Pilot list</tt> dialog and click the <tt>ignore</tt> button next to the pilot's callsign. This will prevent chat messages from the ignored pilot appearing and prevent his aircraft from appearing (unless you are using FlightGear v2.2 or older).


== Multiplayer map ==
== Multiplayer map ==
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== Servers ==
== Servers ==
{{note|The multiplayer servers are interconnected.  With few exceptions you '''do not''' need to connect to a specific server in order to see other pilots who are on that server. For best performance, you should connect to the server that is geographically closest to you, has the lowest latency (ping time) or is the least busy.}}
The multiplayer servers are interconnected.  With few exceptions you ''do not'' need to connect to a specific server in order to see other pilots who are on that server. For best performance, you should connect to the server that is either geographically closest to you, has the lowest latency (ping time), or is the least busy.
{{tip|Use [http://mpserver16.flightgear.org/ this], [http://mpmap01.flightgear.org/mpstatus/ this] or [http://flightgear.mxchange.org/mpstatus/ this] link to check if the MP servers are online. As of FlightGear 2.10.0, the in-sim dialog only displays servers that are available.}}
{{tip|Use [http://mpserver16.flightgear.org/ this], [http://mpmap01.flightgear.org/mpstatus/ this] or [http://flightgear.mxchange.org/mpstatus/ this] link to check if the MP servers are online. The [[#In-sim Dialog|in-sim dialog]] will only display servers that are available.}}


{| class="wikitable sortable"
{| class="wikitable sortable"

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