Building FlightGear with osgEarth Integration: Difference between revisions

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     |author=<nowiki>poweroftwo</nowiki>
     |author=<nowiki>poweroftwo</nowiki>
     |date=<nowiki>Fri Dec 26</nowiki>
     |date=<nowiki>Fri Dec 26</nowiki>
  }}
}}
== Status ==
{{FGCquote
  |That's basically the whole idea behind osgEarth. It can do satellite/orthoimagery (that's what you see<br/>
advertised the most), but it can also load shapefiles, DEM etc. And it even comes with built-in LOD<br/>
algorithms. See their Google+ page for some recent screenshots and videos<br/>
<br/>
https://plus.google.com/+OsgearthOrg/posts<br/>
<br/>
Jeff has done/is doing excellent working integrating it to FlightGear. I'd definitely encourage anyone<br/>
interested in generating scenery on the fly to look into that before anything else.
  |{{cite web |url=http://sourceforge.net/p/flightgear/mailman/message/33596851/
    |title=<nowiki>Re: [Flightgear-devel] Google Code closing down</nowiki>
    |author=<nowiki>Gijs de Rooy</nowiki>
    |date=<nowiki>2015-03-14</nowiki>
   }}
   }}
}}
}}

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