Howto:Dynamic Liveries via Canvas: Difference between revisions

Jump to navigation Jump to search
m
Line 17: Line 17:
var root = myCanvas.createGroup();
var root = myCanvas.createGroup();


# ogel
# add a new placement using a texture identifier (see $FG_ROOT/ogel/Models/SinglePiston.ac or existing liveries)
myCanvas.addPlacement({"node": "Head"});
myCanvas.addPlacement({"node": "Head"});


Navigation menu