Hi fellow wiki editors!

To help newly registered users get more familiar with the wiki (and maybe older users too) there is now a {{Welcome to the wiki}} template. Have a look at it and feel free to add it to new users discussion pages (and perhaps your own).

I have tried to keep the template short, but meaningful. /Johan G

Changes

Jump to: navigation, search

Building FlightGear with osgEarth Integration

7,236 bytes added, 16:13, 9 December 2016
related content
{{Stubincomplete}}
{{Noteforum|This article contains outdated instructions still referring to the 2.12 integration branches. Meanwhile, those branches have been updated for 3.x - and developers are exploring the possibility to get this committed into mainline for the upcoming release.81|OsgEarth support in FlightGear}}
These should be the public links to the flightgear / {{Note|Development of FlightGear osgEarth integration takes place in separate repositories (note that latest development is found in OsgEarthNext branch)* git clone -v -b OsgEarthNext git://gitorious.org/fg/simgear-osgearth.git simgear* git clone -v -b OsgEarthNext git://gitorious.org/fg/flightgear-osgearth.git flightgear* git clone -v -b OsgEarthNext git://gitorious.org/fg/fgdata-osgearth.git fgdata* git clone -v -b OsgEarthNext git://gitorious.org/fg/fgrun-osgearth.git fgrun
Use this version of osgEarthUpdated branches for FG 2016.2.0:* git clone -v -b OsgEarthNext https://github'''2016.com/poweroftwo/osgearth2.git osgearth0-OsgEarth'''
The repositories for simgear- and flightgear- osgEarth are on:
* https://gitlab.com/users/poweroftwo/projects
 
The corresponding fgdata is at:
* https://bitbucket.org/simperative/fgdata/
 
I noticed some run-time issues, see below: [[#Run-time issues / missing features]]<br/>
Main FG Scenery development seems to go in other directions, also see below: [[#Related content]]
}}
 
<!--
{{FGCquote
|This is yet another auto-builder for Flightgear and for the time being specific to '''Windows 64bit ONLY'''. It is particularly geared toward building FG with the latest incarnation of the osgEarth integration. The simple minded script attempts to download all needed and hopefully manages conflicts with your user/system environment variables properly. Also, a minimal sized fgdata is downloaded as a starting point.<br/>
}}
-->
== Objective ==
{{out of date|category=section}} {{FGCquote |Someone able to build from source should still be able to get osgEarth working without too much effort - on Windows there should even be some kind of "overlay" (set of patch files) - I am not sure if those have recently been updated for 3.2 though. |{{cite web |url= Assumptions http://forum.flightgear.org/viewtopic.php?p=228406#p228406 |title=<nowiki>Re: 3.2 </nowiki>* You already have |author=<nowiki>Hooray</nowiki> |date=<nowiki>Tue Dec 30</nowiki> }}}} {{FGCquote |you do need osgEarth support for that, which is not included in any of the standard releases so far - which is why you need to follow the instructions from the osgEarth thread - however, osgEarth in 3.2 is a completely different matter, because this may very well involve building FlightGear from source - all of this is fairly well documented via a number of different wiki articles. However, it is a fairly technical and tedious process, certainly for people new to compiling software. In other words, osgEarth support in FlightGear in its current form hasn't yet been included in any official release, which means that it must be considered an experimental feature, working branches which is primarily supported by the community, through a number of SGwiki articles, forum threads/FG postings and FGDatainstructions on getting it to work. |{{cite web |url=http://forum.flightgear.org/viewtopic.php?p=228441#p228441 |title=<nowiki>Re: 3.2 </nowiki> |author=<nowiki>Hooray</nowiki> |date=<nowiki>Tue Dec 30</nowiki> }}}} {{FGCquote |I believe that the OsgEarthNext branch can be built in Linux but seems to require some gyrations to accomplish the setup. [...]If you have the fgdata git repository cloned already, you only might consider adding a remote pointing to the fgdata-osgearth repository. That would allow you to cleanly manage as a separate branch.|{{cite web |url=http://forum.flightgear.org/viewtopic.php?p=228114#p228114 |title=<nowiki>Re: Initial FlightGear / </nowiki> |author=<nowiki>poweroftwo</nowiki> |date=<nowiki>Fri Dec 26</nowiki> }}}} == Status == {{FGCquote|1= It is what it is, and being what it is (a set of external patches), it has a certain barrier to entry, and learning curve, associated with it. Basically, people wanting to use this, will need to add know how to build FlightGear from source, how to use git and how to apply patches. People with a working build environment should have no problems getting this to work - the simperative main caveat being currently that some recent sg/fg developments would not be integrated yet.But otherwise, all the documentation that you can find on the wiki about building FlightGear from source, using git, will be applicable - the main difference is that once you have everything set up and working to build stock fgfs, you would add poweroftwo's gitlab branches as remote tracking branchesgit remotes, and then build an older version of SimGear/FlightGear which contains the corresponding patches.|2= {{cite web | url = http://forum.flightgear.org/viewtopic.php?p=276880#p276880 | title = <nowiki>Re: 3.2 osgearth or other integrated real time satellite dat</nowiki> | author = <nowiki>Hooray</nowiki> | date = Feb 20th, 2016 | added = Feb 20th, 2016 | script_version = 0.25 }}}} {{FGCquote |That's basically the whole idea behind osgEarth. It can do satellite/orthoimagery (that's what you see advertised the most), but it can also load shapefiles, DEM etc. And it even comes with built-in LOD algorithms. See their Google+ page for some recent screenshots and videos: https://plus.google.com/+OsgearthOrg/posts<br/>Jeff has done/is doing excellent working integrating it to FlightGear. I'd definitely encourage anyone interested in generating scenery on the fly to look into that before anything else.|{{cite web |url=http://sourceforge.net/p/flightgear/mailman/message/33596851/ |title=<nowiki>Re: [Flightgear-devel] Google Code closing down</nowiki> |author=<nowiki>Gijs de Rooy</nowiki> |date=<nowiki>2015-03-14</nowiki> }}}} == Building on Linux (Arch Linux) ==''Updated as of 2016-12-09'' While I am using Arch Linux the build instructions should also be applicable on other GNU/Linux distributions. Note however that this feature should still be considered experimental. The build process can be tedious and things may not work as expected. In case you never build FG from source you may try to build the regular version first. Understanding what you're doing should greatly help in getting this to work. {{FGCquote|people definitely need to understand what they are doing, I would not suggest to actually try this unless people really understand how to patch/build different versions of SG/FG - people blindly following instructions by copying &amp; pasting shell commands into a terminal window is begging for trouble - as matter of fact, that is why I always encourage folks to set up dedicated "fgfs" accounts to be on the safe side.|{{cite web |url = https://forum.flightgear.org/viewtopic.php?p=300144#p300144 |title = <nowiki> Re: OSGEarth integrate in Linux Ubuntu </nowiki> |author = <nowiki> Hooray </nowiki> |date = Nov 29th, 2016 |added = Nov 29th, 2016 |script_version = 0.39 }}}} === Prerequisites === All that is needed to build regular FlightGear from source. See e.g.: * $SG_SRChttp://wiki.flightgear.org/Building_FlightGear_-_Linux* http://wiki.flightgear.org/Building_FlightGear_-_Debian I used OpenSceneGraph 3.4.0, installed via package manager. Additionally: * gdal* curl* proj* evtl. more ?? (check the configure outputs) Below instructions will use a directory inside the user's home. So it does not conflict with system-wide installed packages. Create a directory for the build process inside your home: <pre>$FG_SRC and mkdir FG-osgE$FG_ROOT must mkdir FG-osgE/local # (install dir)$ cd FG-osgE</pre> === osgEarth === Due to a change not yet adapted in simgear-osgearth, the master branch cannot be used currently. Sticking to a specific version would be clean checkoutsuseful anyway, commitso I used the tag <code>osgearth-2.8</stash any unsaved code>. For this to work and check out , in turn, a commit in simgear-osgearth has to be reverted in the nextstep. (This situation is not optimal and should be improved.) <pre>$ git clone https:/master first/github.com/gwaldron/osgearth.git$ cd osgearth/$ git checkout -b osgearth-2.8 osgearth-2.8 $ mkdir ../osgearth-build$ cd ../osgearth-build$ cmake ../osgearth -DCMAKE_INSTALL_PREFIX=&quot;$HOME/FG-osgE/local&quot;$ make -jN$ make install$ cd ..</pre>With N being the number of CPU's you want to use, e.g.: <pre>$ make -j3</pre>=== simgear-osgearth === <pre>$ git clone https://gitlab.com/poweroftwo/simgear-osgearth.git$ cd simgear-osgearth$ git checkout 2016.2.0-OsgEarth</pre>Branch is at commit: <code>0f2bc916f3d4739adc3efe961c9e313ce4b388e7</code><br />Since we use osgEarth-2.8 we need to revert an API change commit. <pre>$ git revert 8777ad51e2ebc3ba5b55112e391e99504bb5d079 (Save the log.) $ mkdir ../simgear-osgearth-build$ cd ../simgear-osgearth-build$ cmake ../simgear-osgearth -DCMAKE_INSTALL_PREFIX=&quot;$HOME/FG-osgE/local&quot;$ make -jN$ make install$ cd ..</pre> === flightgear-osgearth === <pre>$ git clone https://gitlab.com/poweroftwo/flightgear-osgearth.git$ cd flightgear-osgearth$ git checkout 2016.2.0-OsgEarth$ mkdir ../flightgear-osgearth-build$ cd ../flightgear-osgearth-build$ SIMGEAR_DIR=&quot;$HOME/FG-osgE/local&quot; cmake ../flightgear-osgearth -DCMAKE_INSTALL_PREFIX=&quot;$HOME/FG-osgE/local&quot;$ make install$ cd ..</pre>I had to correct the gdal includes in <code>src/Viewer/OsgEarthHeightField.cxx</code> and add <code>-DCMAKE_EXE_LINKER_FLAGS=&quot;-lgdal&quot;</code> to the cmake command, but that might be an Arch specific problem.<ref>I found this solution on a french forum: http://fr.flightgear.org/forums/viewtopic.php?id=3383&p=3</ref> Though I cannot find gdal in the CMakeLists.txt so it would evtl. be good/necessary to add it there (probably not that easy). === fgdata-osgearth === Clone or download from https://bitbucket.org/simperative/fgdata. <pre>$ git clone https://bitbucket.org/simperative/fgdata.git$ cd fgdata$ git fetch &amp;&amp; git checkout 2016.2.0-OsgEarth</pre> === Launch === Commands or a script, e.g.: <pre>#!/bin/bash##export LD_LIBRARY_PATH=&quot;$HOME/FG-osgE/local/lib64&quot;export FG_ROOT=&quot;$HOME/FG-osgE/fgdata&quot;export FG_HOME=&quot;$HOME/.fgfs-osgE&quot; local/bin/fgfs</pre> Activate osgEarth via the menu ''View --> Rendering Options --> osgEarth''. === Run-time issues / missing features ===
== Building the osgEarth plugin ==* clone landing lights are misplaced (in the repository: <pre>git clone -v -b 2.12-OsgEarthIntegration git@gitorious.org:fg/flightgear-osgearth.git flightgear</pre>* create a separate build directory* configure via CMake, set '''-DCMAKE_INSTALL_PREFIX''' matching your OSG/SG/FG installation path air) on KSFO (not needed if you installed OSG/SG system-wideothers?)* run "make install" metar data not available (probably easy to run fix, maybe something like a parallel build, pass '''-j x''', where wrong url?)* terrain is x the number of cores available/to always lit up (though brightness can be usedset manually)* next, build SimGearaircraft may sink into ground when switching to osgEarth
== SimGear Related content == Switch into your cloned SimGear repository, make sure that it is in a clean state (commit/stash any changes, switch to next)<pre>## add a new remote alias git remote add simperative git@gitorious.org:fg/simgear-osgearth.git
## fetch all branchesgit fetch simperativeMain FG Scenery development seems to go in other directions. It might take some time till the next release though.
## check out a remote tracking branch named topics/osgearth* [[TerraGear_roadmap]]git checkout --track -b topics* https:/osgearth simperative/2forum.12flightgear.org/viewtopic.php?f=5&t=29693 Next-OsgEarthIntegration</pre>generation scenery generating?
* run '''make -j4 install'''* switch Also there is interesting OSM (openstreetmap) stuff going on, you may want to your FG_SRC directorycheck out.
== FlightGear ==Switch into your cloned FlightGear repository, make sure that it is in a clean state (commit/stash any changes, switch to next)<pre>git remote add simperative git@gitorious.org:fg/flightgear-osgearth.gitgit fetch simperative git checkout --track -b topics/osgearth simperative/2.12-OsgEarthIntegration </pre>* [[OpenStreetMap]]
== FGData References ==
<pre>git remote add simperative git@gitorious.org:fgreferences /fgdata-osgearth.gitgit fetch simperativegit checkout --track -b topics/osgearth simperative/2.12-OsgEarthIntegration </pre>
[[Category:Building from source‎source]]
[[Category:Core development projects]]
38
edits

Navigation menu