'''Atmospheric Light Scattering'''
[[Atmospheric light scattering]] is an alternative rendering framework, using exceptionally realistic environment-dependent fog and light computations for clouds and terrain. The simulation includes the following lighting models.
''' Usability '''
Improving FlightGear's usability has been a focus for a number of developers for this release. Changes include:
* The [[Project Rembrandt|Rembrandt renderer]] has been extended with a number of post-processing filters: