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Writing Joystick Code: Part 4

47 bytes added, 13:43, 15 October 2012
Axis Numbering
Until now we have got our joysticks working in our system by defining each axis with the following format
<syntaxhighlight lang="xml">
<axis n="0">
<desc>Aileron</desc>
...
</axis>
</syntaxhighlight>
This is fine if you are using the joystick on your system. But imagine that you have worked out a brilliant button assignment scheme, using modifiers, so that the joystick is a joy to use. You want to post your code in the forum so everyone can use it.
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