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To help newly registered users get more familiar with the wiki (and maybe older users too) there is now a {{Welcome to the wiki}} template. Have a look at it and feel free to add it to new users discussion pages (and perhaps your own).

I have tried to keep the template short, but meaningful. /Johan G

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Project Rembrandt

669 bytes removed, 22:18, 1 September 2012
"error C6013" shouldn't appear because Rembrandt no longer use arrays in fragment shaders for shadows
RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cd6
Warning: RenderStage::runCameraSetUp(State&) Pbuffer does not support multiple color outputs.
 
Some card also exhibit messages like this :
 
glLinkProgram "" FAILED
Program "" infolog:
Fragment info
-------------
0(37) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
0(36) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
0(35) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
0(34) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
There is a number of additional options that can help to avoid these problems :
|-
|<tt>--prop:/sim/rendering/shadows/num-cascades=1</tt>
|Avoid the "error C6013" message on old cards at the cost of resolution in the cockpit. Set <tt>/sim/rendering/shadows/cascade-far-m[0]</tt> to change the shadow map range. The more the range, the less the resolution (default value is 5 meters)
|-
|<tt>--prop:/sim/rendering/shadows/map-size=<power-of-two></tt>
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