TerraGear: Difference between revisions

Jump to navigation Jump to search
m
m (Link update.)
Line 9: Line 9:
For a variety of reasons you might want to build terrain yourself, rather than downloading it from the available scenery on FlightGear. For instance, if you use [[TaxiDraw]] to create or modify an airport layout, you might wish to see how that modified airport would look in the Scenery before deciding you're happy with the results. And normally, to see and use the airport in the scenery, it's necessary to submit the modifications to the FlighGear scenery staff and then wait untill the next update of the scenery of that area is available via [[TerraSync]] or in the [http://www.flightgear.org/download/scenery/ official FlightGear Scenery] build. If you can build terrain yourself, you can start using it right away.
For a variety of reasons you might want to build terrain yourself, rather than downloading it from the available scenery on FlightGear. For instance, if you use [[TaxiDraw]] to create or modify an airport layout, you might wish to see how that modified airport would look in the Scenery before deciding you're happy with the results. And normally, to see and use the airport in the scenery, it's necessary to submit the modifications to the FlighGear scenery staff and then wait untill the next update of the scenery of that area is available via [[TerraSync]] or in the [http://www.flightgear.org/download/scenery/ official FlightGear Scenery] build. If you can build terrain yourself, you can start using it right away.


Maybe the official scenery is too detailed for your slow machine, and you'd like to build terrain using a digital elevation model (DEM) with poorer resolution, to decrease the number of polygons and thus improve your framerates. Or maybe you've got a fantastically fast machine, and you want to build your own terrain using higher resultion vector data (vmap1, Tiger) to get better roads/rivers. For all these reasons learning how to use TerraGear is a good idea.
Maybe the official scenery is too detailed for your slow machine, and you'd like to build terrain using a digital elevation model (DEM) with poorer resolution, to decrease the number of polygons and thus improve your framerates. Or maybe you've got a fantastically fast machine, and you want to build your own terrain using higher resolution vector data (vmap1, Tiger) to get better roads/rivers. For all these reasons learning how to use TerraGear is a good idea.


== Getting TerraGear ==
== Getting TerraGear ==
518

edits

Navigation menu