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'''Instruments & HUDs''' | '''Instruments & HUDs''' | ||
* There's a new fully scriptable 2D rendering system supported for creating instruments, the so called [[Canvas]] which allows you to create fully dynamic cockpit instruments and HUDs, even by loading and drawing vector images. | * There's a new fully scriptable 2D rendering system supported for creating instruments, the so called [[Canvas]] which allows you to create fully dynamic cockpit instruments and HUDs, even by loading and drawing vector images. This can be used to create CDUs/MCDUs for FMC, complex glass cockpit avionics (MFDs, EICAS etc) and any other "glass" instruments that could previously only be created in C++ space. All of this has now become possible just by using [[Nasal]] scripting, without having to rebuild FlightGear. | ||
'''Interface''' | '''Interface''' |