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Project Rembrandt

92 bytes added, 17:33, 29 July 2012
Registering all translucent surfaces
'''Beware: <Effect> only works on real objects, not on groups of objects or animations.'''
If opaque surface need to have special effect, for example to apply bump mapping, this effect should use the "RenderBin" bin, or the rendering hint set to "opaque", and the G-buffer needs to be initialized correctly in the Geometry stage.

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