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(→Guidelines for modelers: http://flightgear.org/forums/viewtopic.php?f=47&p=150376#p150376) |
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== Guidelines for modelers == | == Guidelines for modelers == | ||
=== Porting aircraft === | |||
* Rembrandt computes shadows => no more fake shadows in the model | |||
* Rembrandt computes ambient occlusion => no ambient occlusion baked into textures | |||
* Rembrandt has light => static lightmap are not needed, emissive color to see models at night is not needed and would interfere | |||
* Rembrandt has glow => incorrectly used emissive colors may blur displays and make some text unreadable. Light size may have to be adjusted | |||
* Rembrandt has strict needs with shaders => shaders need to be adjusted to comply with the new framework otherwise the view will be plain wrong | |||
* Rembrandt can't do transparent surfaces => transparent surface need to be properly registered to render them with the classical path | |||
=== Registering all translucent surfaces === | === Registering all translucent surfaces === |