Hi fellow wiki editors!

To help newly registered users get more familiar with the wiki (and maybe older users too) there is now a {{Welcome to the wiki}} template. Have a look at it and feel free to add it to new users discussion pages (and perhaps your own).

I have tried to keep the template short, but meaningful. /Johan G


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Project Rembrandt

6 bytes added, 23:34, 2 January 2012
Predefined uniforms
|Used to convert the value of the depth buffer to a depth that can be used to compute the eye space position of the fragment
|Dimensions of the buffer, used to convert gl_FragCoord into the range [0..1][0..1]

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