Project Rembrandt: Difference between revisions

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!Purpose
!Purpose
|-
|-
|planes
|<tt>planes</tt>
|vec3
|<tt>vec3</tt>
|Used to convert the value of the depth buffer to a depth that can be used to compute the eye space position of the fragment
|Used to convert the value of the depth buffer to a depth that can be used to compute the eye space position of the fragment
|-
|-
|bufferSize
|<tt>bufferSize</tt>
|vec2
|<tt>vec2</tt>
|Dimensions of the buffer, used to convert gl_FragCoord into the range [0..1][0..1]
|Dimensions of the buffer, used to convert gl_FragCoord into the range [0..1][0..1]
|}
|}
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