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* Try to make sure that your code isn't platform-specific. Hence, it is generally a good idea to make any contributions as cross-platform capable as possible | * Try to make sure that your code isn't platform-specific. Hence, it is generally a good idea to make any contributions as cross-platform capable as possible | ||
* If you need to print output to the terminal, make sure to use the SG_LOG logging mechanism, using the appropriate log level. Use this command sparingly, as excessive logging information has negative impact on framerate, especially on some platforms. When committing a patch, make sure you have either removed or commented out any cout or cerr statements that you have used during private debugging sessions. | |||
=== Patch Format === | === Patch Format === |
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