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The shader is not production ready; it has some bugs and terrain (especially fog at horizon) does not match the looks of the skydome. This is a work in process, but might take some time, because the terrain shader is much harder than the skydome shader. | The shader is not production ready; it has some bugs and terrain (especially fog at horizon) does not match the looks of the skydome. This is a work in process, but might take some time, because the terrain shader is much harder than the skydome shader. | ||
Meanwhile the shader is available in Git, and the various adjustable parameters are accessible in the Gui under View=>Rendering Options=>Experimental Effects. | |||
== Nasal for newbies == | == Nasal for newbies == |
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