FlightGear Newsletter February 2011: Difference between revisions

Jump to navigation Jump to search
m
Line 29: Line 29:
{{Main article|Howto: Lightmap}}
{{Main article|Howto: Lightmap}}
[[File:Boeing 747-400 lightmap exterior.png|thumb|[[747-400]] with lightmapped exterior.]]
[[File:Boeing 747-400 lightmap exterior.png|thumb|[[747-400]] with lightmapped exterior.]]
[[User: Gijs|Gijs]] has been working on lightmap support in FlightGear, with the help of [[User: AndersG|AndersG]]. Lightmaps are image files that define what pixels of a texture should be lighten, how intense and what color. Ideal for night lights on liveries (no need to create a special lights .png file for each single livery; like we used to do) and cockpit panels. Currently there is very limited support for lightmaps. There is not yet a good conditional available for example, and it won't work in combination with other [[shaders]].
[[User: Gijs|Gijs]] has been working on lightmap support in FlightGear, with the help of [[User: AndersG|AndersG]]. Lightmaps are image files that define what pixels of a texture should be lit, how intense and what color. Ideal for night lights on liveries (no need to create a special lights .png file for each single livery; like we used to do) and cockpit panels. Currently there is very limited support for lightmaps. There is not yet a good conditional available for example, and it won't work in combination with other [[shaders]].


== Nasal for newbies ==
== Nasal for newbies ==
371

edits

Navigation menu