BTG file format: Difference between revisions

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m (Robot: Cosmetic changes)
m (Link to Blender and BTG)
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The vertices of triangle <code>i</code> (starting with 0 for the first triangle) are given by elements <code>0</code>, <code>i+1</code> and <code>i+2</code>.
The vertices of triangle <code>i</code> (starting with 0 for the first triangle) are given by elements <code>0</code>, <code>i+1</code> and <code>i+2</code>.
To represent <code>n</code> triangles the list must therefore contain <code>n+2</code> elements, similar to triangle strips.
To represent <code>n</code> triangles the list must therefore contain <code>n+2</code> elements, similar to triangle strips.
==Related content==
* [[Blender and BTG]], import/export .btg files in/from Blender.


{{Terra}}
{{Terra}}


[[Category:Scenery enhancement]]
[[Category:Scenery enhancement]]

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