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{{infobox Aircraft | {{infobox Aircraft | ||
|image =737-300.jpg | |image =737-300.jpg | ||
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|name =Boeing 737 | |name =Boeing 737 | ||
|type =Airliner | |type =Airliner | ||
|livery = | |livery =KLM, LH Retro 1986, AirFrance, MAERSK | ||
|authors =David Culp, Innis Cunningham, Heiko Schulz | |authors =David Culp, Innis Cunningham, Heiko Schulz, Brett Harrison, Emmanuel Barranger | ||
|fdm =JSBSim | |fdm =JSBSim | ||
|status =Development | |status =Development | ||
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The prototype of the '''Boeing 737-300''' rolled out of the Renton plant on 17 January 1984, and first flew on 24 February 1984. After it received its flight certification on 14 November 1984, USAir received the first aircraft on 28 November. A very popular aircraft, Boeing received 252 orders for it in 1985, and over 1000 throughout its production. The 300 series remained in production until 1999 when the last aircraft was delivered to Air New Zealand on December 17, 1999. | The prototype of the '''Boeing 737-300''' rolled out of the Renton plant on 17 January 1984, and first flew on 24 February 1984. After it received its flight certification on 14 November 1984, USAir received the first aircraft on 28 November. A very popular aircraft, Boeing received 252 orders for it in 1985, and over 1000 throughout its production. The 300 series remained in production until 1999 when the last aircraft was delivered to Air New Zealand on December 17, 1999. | ||
===Liveries=== | ===Liveries=== | ||
The 737-300 1.9.1 | The 737-300 1.9.1 was FlightGears' most repainted airplane. But the aircraft was refined in many ways, so the liveries from 1.9.1 don't fit anymore to 737-300 for 2.0.0. | ||
So thanks to Brett Harrison, we have now two paintkits. One for Gimp: [http://www.mediafire.com/?yhm4uvzzmjm]and one for Inkscape:[http://www.mediafire.com/?keu2mizyvwj]. | |||
Already included are AirFrance, Lufthansa Retro and KLM. Maersk Air and many, many more soon to come will be available on the official FlightGear's liveries page! | |||
==Features in 2.0.0== | |||
== | |||
* new built fuselage based on free datas from Boeing and free available scale drawings matching now the real dimensions and proportions | * new built fuselage based on free datas from Boeing and free available scale drawings matching now the real dimensions and proportions | ||
* wings done by Innis Cunningham scaled and textured | * wings done by Innis Cunningham scaled and textured | ||
* vstab done by Innis Cunningham scaled and textured | * vstab done by Innis Cunningham scaled and textured | ||
* better texture mapping | * better texture mapping and paintkit | ||
* | * contrails done with particles based on a script by Zan | ||
* new wheels done by helijah | * new wheels done by helijah | ||
* added thrust reserver by Bertrand Coconnier | * added thrust reserver by Bertrand Coconnier | ||
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* added pushback | * added pushback | ||
* added some more contactpoints to the fdm | * added some more contactpoints to the fdm | ||
* start of an 3d-cockpit | |||
* fdm refined: pointmasses and locations based on a real 733 Balance and Trim sheet | |||
* autopilot stable now in all altitudes, every weight and on glideslope until approx. 25-0ft | |||
As the aircraft is still in developement, following issues will be started to sort out this year: | |||
== Development status/Issues/Todo (FGFS 2.0.0)== | |||
'''Outside:''' | |||
* wings need still some refinement and UVmapping | |||
* wheel well area still missing | |||
'''3d Cockpit:''' | '''3d Cockpit:''' | ||
* 3d-mainpanel added- needs still a lot of work like adding all instruments, and make them all work correctly (!) | * 3d-mainpanel added- needs still a lot of work like adding all instruments, and make them all work correctly (!) | ||
'''Interior''' | |||
* better interior needed | |||
'''General:''' | '''General:''' | ||
* engine sound in cockpit does not differ from outside engine sound | * engine sound in cockpit does not differ from outside engine sound | ||
* engines can't be turned off | * engines can't be turned off | ||
== External links == | == External links == |
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