FlightGear Newsletter August 2009
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22:39, 24 July 2009
Update on the recent shader check-in
==What's New in CVS==
Tim Moore has committed a significant change to the graphics system that will allow much easier integration of OpenGL shaders within the simulator.
Shaders are small programs that run on your graphics card itself, and allow the simulator to do graphics operations that would otherwise be too computationally expensive. The current FG release (1.9.1) uses shaders for the forests of trees and 3D clouds.
This change represented a lot of work on the infrastructure of the project for long-term benefit. While there aren't any significant graphics changes based on this yet, we can expect a lot in the future, including integration of some nice water effects.
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