Canvas view camera element: Difference between revisions

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m (→‎Create a Canvas Element subclass {{Pending}}: reorder: first scenegraph, then view ... i.e. aircraft-specific views don't make sense for a non-aircraft scenegraph (think ADI ball))
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* LOD ranges etc. <ref>https://forum.flightgear.org/viewtopic.php?f=71&t=32845&p=318027&hilit=canvas+draw+masks#p318028</ref>
* LOD ranges etc. <ref>https://forum.flightgear.org/viewtopic.php?f=71&t=32845&p=318027&hilit=canvas+draw+masks#p318028</ref>


Simplifying a lot, this Canvas Element would be an aggregation of a Compositor instance, a View and a pointer to a <tt>osg::Group</tt> representing the scene graph to render. This setup could be replicated in {{flightgear file|src/Viewer/fg_os_osgviewer.cxx}}, with the difference of ignoring Canvas and using native windowing features from OSG.
Simplifying a lot, this Canvas Element would be an aggregation of:
* a Compositor instance
* a View  
* a pointer to a <tt>osg::Group</tt> representing the scene graph to render.
 
This setup could be replicated in {{flightgear file|src/Viewer/fg_os_osgviewer.cxx}}, with the difference of ignoring Canvas and using native windowing features from OSG.


== Related ==
== Related ==

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