General Dynamics F-16 Fighting Falcon: Difference between revisions

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== Development status/Issues/Todo ==
== Development status/Issues/Todo ==
Issues to be fixed shortly:
Issues to be fixed shortly:
* The first time the user change the view (ie. by hiting "v") there is a 10 seconds pause. This may be due to the liveries.
* The first time the user change the view (ie. by hiting "v") there is a 10/15 seconds pause.
**This seems to be due to the liveries textures. Removing the Livery choice and all associated entry in the -set file doesn't change the delay. Then reducing and flatening (remove alpha channel) the main texture f16.rgb from 2048 to 1024 px reduce the delay to 6/7 sec, then flatening the transparent logo texture f16-trans.rgb reduce the delay to 3/sec.
**Solution: switch to PNG textures, remove transparency on logos or even remove logos. Use a different mapping layout with 4 x 1024^2 textures instead of 1 x 2048^2 texture. Optimize surface usage in the textures, flaten textures as much as possible. (see much more complicated and detailled f-14b which doesn't suffer delay)




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* flaps are in wrong position and can't be triggered.
* flaps are in wrong position and can't be triggered.
** that's because the f16 is flight computer controlled, so this is correct and NOT an error. (this to be moved in flight documentation)
** that's because the f16 is flight computer controlled, so this is correct and NOT an error. (this to be moved in flight documentation)
* pilot needs a shoulder patch.
* pilot's shoulder patch is empty. (remove ?)
* engine turbines do not rotate (is it useful ?)
* engine turbines do not rotate (is it useful ?)


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