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Howto:Using additional OSG Pager Threads

31 bytes removed, 17:11, 23 October 2020
m
wrong: Undo revision 128316 by Johan G (talk)
Note that according to findings shared by Richard, when testing the database pager extensively (running with 20 DB pager threads), the main problem is the way that random objects (buildings, vegetation) are inserted into the scene graph doesn't seem to be compatible with lots of pager threads<ref>https://forum.flightgear.org/viewtopic.php?f=17&t=38094&hilit=pager+threads&start=15#p374620</ref>
 
[[Category:Core development]]
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