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Howto:Extend Nasal

260 bytes added, 02:58, 19 May 2009
m
Passing Pointers to Nasal scripts
This needs to be specifically implemented for each new "ghost" type.
 
For an example how something like this is done in the FlightGear context, you may want to check out $FG_SRC/Scripting/nasal-props.cxx, which wraps the SGPropertyNode class ([[SimGear]]) inside a nasal ghost, so that the C++ class is exposed to Nasal scripts.
= Things to avoid =
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