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Virtual Planet Builder

436 bytes added, 19:22, 2 June 2020
Running VPB
== Running VPB ==
Here are the options I've usedto generate some scenery of the UK:
./bin/osgdem --TERRAIN \ --compressor-nvtt \ --compression-quality-highest \ --geocentric \ -t /home/stuart/FlightGear/VPB/data/CORINE/u2018_clc2018_v2020_20u1_raster100m/DATA/U2018_CLC2018_V2020_20u1.tif \ -d /home/stuart /FlightGear/VPB/data/SRTM90/srtm_36_01srtm_34_02.tif \ -e d /home/stuart/FlightGear/VPB/data/SRTM90/srtm_35_01.tif \ -5 54 d /home/stuart/FlightGear/VPB/data/SRTM90/srtm_35_02.tif \ -2 56 d /home/stuart/FlightGear/VPB/data/SRTM90/srtm_36_01.tif \ -d /home/stuart/FlightGear/VPB/data/SRTM90/srtm_36_02.tif \ -PagedLOD b -l 5 10 50 0 60 \ --RGBPagedLOD \ -24 l 8 \ -o foouk.osgb
* --TERRAIN to use osgTerrain::Terrain database
* --compressor-nvtt --compression-quality-highest to generate native mipmaps
* --geocentric because that's what FG uses
* -t the texture to drape (in this case CORINE)
* -d the DEM to use (in this case pieces of SRTM90)
* -b is the extents in decimal degrees: LON1 LAT1 LON2 LAT2
* --PagedLOD to generate PagedLOD nodes
* -l 5 the number of LOD levels to generate
* -t the texture to drape (in this case CORINE)
* -d the DEM to use (in this case a piece of SRTM90)
* -e is the extents in decimal degrees: LON1 LAT1 LON2 LAT2
* --RGB-24 to user an RGB output texture
* -o is the output file, in this case native OSG binary format.

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