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(→generate: note about normal generation) |
(→texture-unit: added example of 3d texture) |
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</texture-unit> | </texture-unit> | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Textures of type 3d has to be packed on the x axis. Here is an example: [https://raw.githubusercontent.com/sebh/TileableVolumeNoise/master/Examples/noiseErosionPacked.jpg noiseErosionPacked.jpg] | |||
===== vertex-program-two-side ===== | ===== vertex-program-two-side ===== |
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