Effect framework: Difference between revisions

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→‎texture-unit: more details
(→‎texture-unit: cleanup)
(→‎texture-unit: more details)
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internal-format: normalized
internal-format: normalized
environment: mode, color
:mode: add,blend,decal,modulate,replace
:color: rgba
texenv-combine: replace, modulate, add, add-signed, interpolate, subtract, dot3-rgb, dot3-rgba
texenv-combine: combine-rgb, combine-alpha, source0-rgb, source1-rgb, source2-rgb, source0-alpha, source1-alpha,source2-alpha,operand0-rgb,operand1-rgb,operand2-rgb,operand0-alpha,operand1-alpha,operand2-alpha,scale-rgb,scale-alpha
point-sprite: true, false
mipmap-control functions: auto, average, sum, product, min, max
texgen:
:mode: object-linear, eye-linear, sphere-map, normal-map, reflection-map
:planes: s, t, r, q as doubles


Example:
Example:
574

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